
每天都有日出日落,有开心的事情,有快乐的事情,都请好好记录下来.等到你走完人生路程,我可是会拉着你好好地为我诉说
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Genres
Stats
Languages: Simplified Chinese
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
午休打发时间的小游戏,40分钟左右就能通关,故事一般般没啥亮点,看在独立个人制作上还是好评鼓励
感觉心灵被净化了,作者的故事真的很好呢!
好游戏
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
有bug啊,我才到一部分剧情退出游戏后点剧情就到结局了,结果结尾两个魂体出来就黑屏没动画了
Nein...
作为我第一个入库的游戏,蛮有纪念意义的,只不过有时候会出现一个奇妙的bug,不过问题不大了,希望作者继续努力
不错的故事。
剧情很短,但是很好
☀️
是一个很悲伤但是又暖心的故事,偶尔以游戏的方式去体验也是一种放松的形式,很喜欢故事中的一句话大意是“自由是不想做什么的时候不做,而不是想做什么做什么”闲暇的时候很推荐来体验本游戏。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.