
The game is designed in the way of infinite flow, with weapons, maps and missions of various combat styles. The game has two operation modes: keyboard and mouse and VR. After the VR device is connected and restarted, it will automatically switch to VR mode.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: Simplified Chinese*, English**languages with full audio support
Reviews
"无限家园" is a really bad Chinese asset flip where you fight around in asset flipped environments and wonder what the heck you're doing with your life. The developers seem to have abandoned it after they discovered nobody was paying them for other people's assets, which was an ambitious but futile business plan. It's free... now, but it wasn't before. It's a nice gesture for the game to be given away for free, but it also tells us that the game wasn't good enough to succeed as a paid product. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 6 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.