No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
心动女友第二季:我的总裁女友,心跳来袭! 《我的总裁女友》是一款通过视频恋爱的女友养成游戏,在本作中玩家扮演普通公司职员和自己的女上司之间互诉心事,拉进两人间的距离,触发更多两人之间的秘密,约会尽在眼前,体会一场真挚的恋爱。 【游戏特色】 1、真人“实镜”拍摄 2、高清视频互动 3、模拟各种真实恋爱场景 4、剧情式恋爱养成 5、简单日常生活技能操作 【游戏玩法】 1、魅力系统:推进剧情前进的主要系统 2、工作升职:自由决定职业,广告、上市IT公司,出任总裁,一步一步走向人生巅峰, 3、交互系统:可通过游戏中模拟打电话、发微信。 4、珍藏系统:独立于剧情之外的剧情,有想不到惊喜福利哦 5、娃娃机系统:模拟抓娃娃获得丰厚的奖励 【贴心服务】 VIP玩家QQ群:583606301 《心动女友》官方微信公众号:xdnysy 欢迎加入我们,一起来玩吧
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
心动女友第二季:我的总裁女友,心跳来袭! 《我的总裁女友》是一款通过视频恋爱的女友养成游戏,在本作中玩家扮演普通公司职员和自己的女上司之间互诉心事,拉进两人间的距离,触发更多两人之间的秘密,约会尽在眼前,体会一场真挚的恋爱。 【游戏特色】 1、真人“实镜”拍摄 2、高清视频互动 3、模拟各种真实恋爱场景 4、剧情式恋爱养成 5、简单日常生活技能操作 【游戏玩法】 1、魅力系统:推进剧情前进的主要系统 2、工作升职:自由决定职业,广告、上市IT公司,出任总裁,一步一步走向人生巅峰, 3、交互系统:可通过游戏中模拟打电话、发微信。 4、珍藏系统:独立于剧情之外的剧情,有想不到惊喜福利哦 5、娃娃机系统:模拟抓娃娃获得丰厚的奖励 【贴心服务】 VIP玩家QQ群:583606301 《心动女友》官方微信公众号:xdnysy 欢迎加入我们,一起来玩吧
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | 0% | Free | |
| — | 4 | 100% | Free | |
| — | 5 | 100% | Free | |
| — | 74 | 97% | Free | |
| — | 14 | 93% | Free | |
| — | 11 | 65% | Free |