
G.O.M.P! is an action-packed game where you defend your farm from invaders. Compete with friends and survive wave after wave of enemies. Yeehaw!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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unfinished game nothing to do
G.O.M.P! çiftliğinizi işgalcilere karşı koruduğunuz aksiyon dolu bir oyundur. Arkadaşlarınızla yarışın ve düşman dalgasından sonra hayatta kalın. Evet!
Really enjoyed. especially with coop
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нет
nice and fun game. i could play it with trackpad and it wasnt so difficult. from some angles you can multiple enemies. dont know if it is bug or intended.
game play is very intuitive. loved it.
nice
You might be a redneck if you don't like this game.
"G.O.M.P!" is a low key asset flip, a bunch of other people's assets assembled badly to make a basic game, typically this kind of thing is done by amateur developers without sufficient budget, talent and/or staff to do the job of game development professionally. It's then quickly rushed into Steam Direct. And, unsurprisingly, this never results in a product with any quality, interest, or value for gamers. This is a fairly tragic train wreck... I'm not sure if this was one day intended to be a cash grab or something. It's seriously just a single scene where a bunch of asset flipped animals enter from the edges of the screen so you click on them. This is why Valve desperately needs to consider some quality control for Steam Direct. So, the game might look better than you'd expect from an amateur project, but this is because it's partially or completely made up of stock assets, "borrowed" from asset stores and free asset websites. Very little in this game is truly the creation of the "developer", it's just a bunch of rearranged assets. While there's no up front price for this asset flip, the other problem with asset flips is that when developers aren't capable of doing their job and creating high quality assets, it's also true they can't do any of the rest of the job of a game developer either. That's definitely true for "G.O.M.P!". The game is really simple and unambitious in terms of implementation, more of a tech demo or one of those cases where an amateur developer spends $100 to publish something on Steam Direct to see if it's possible. Yes, obviously it's possible. A proof of concept, tech demo, or something that's less than a little blip on the radar isn't offering anything truly valuable to gamers. Despite not being in Early Access, it's obvious this is an incomplete product. Developers have an obligation to deliver complete, not partially done products to gamers, that shouldn't be controversial. Whatever the excuses may be, it does no service to gamers for incomplete products polluting Steam like this. It makes it harder for gamers to find complete games, and it makes it harder for ethical developers who do the right thing to find their audience. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 2 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Given that this free title won't increase your game collector count, is it worth your time to add it to your library? Not on a bet. This might be "free", but I still feel like I got ripped off.
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