
Compete Against Friends and Foes in F.P.S.A.O. FPS Arena Online F.P.S.A.O is a novelty network multiplayer first-person shooter game. Battle with your friends or host sessions for other players to join.
Modeled estimate, not a reported figure. How we estimate →
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About
F.P.S.A.O currently operates on a listen-server functionality basis, allowing players to create game sessions via the main menu's server creation window. Once created, these sessions become browsable by other players through a scroll browser or discoverable randomly. For added security and control, Host players possess the ability to password protect their sessions at either creation time or even mid-session, ensuring invited guests only.
Unlike typical first person shooter games, F.P.S.A.O introduces a dynamic twist: players do not pre-select their loadouts before entering sessions. Instead, they initiate gameplay with a basic weapon upon joining another player's world. This design enables spontaneity, as players can swap their loadouts at any time using a conveniently placed quick selection menu. Weapon acquisition relies on Score currency, accumulated through successful PvP combat kills. When players succumb to death, their weapons drop, allowing others to retrieve them before they disappear. Additionally, players retain the freedom to drop their active weapon voluntarily, swapping it with another of equivalent class.
Player inventories are intentionally limited to three weapons: one primary, one secondary, and one shield weapon. Certain weapons boast unique combat effects and states, enriching gameplay strategy. Visually stunning maps play a vital role in gameplay immersion. Moreover, a fully playable 3D lobby precedes matches, inviting players to explore and socialize before intense competitions begin.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
If you couldn't tell from the trailer above, the game is not great. Aside from the obvious fact that it is multiplayer only, the game looks awful. I tried to play but couldn't get a game. It also suffers from the "Tell me what to put in my game" disease. Make a game first. Polish it up. THEN ask for feedback. This is not the place to test your game. https://youtu.be/OMfsPJ07NPs
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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