No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Build your empire and journey through the ages: With Forge of Empires, we bring our award-winning strategy game to your iPad and iPhone. Build your city and develop it from the Stone Age to modern times (and beyond). Download the app and play Forge of Empires now! 5/5 "A brilliant city building game created by people with a true love of strategy." 5/5 "I am so addicted to this game. Unlocking new tech trees, buildings etc. feels very rewarding. I love this game!" FEATURES - Build your city and evolve from the Stone Age to modern times (and beyond). - Develop new technologies and discover new buildings and goods - Produce supplies to manufacture goods - Exchange your goods and trade with your neighbors - Discover new territories and seize control of the provinces and their rewards - Use your negotiation or battle skills to take over sector by sector Forge of Empires is based on our successful browser strategy game which was published by InnoGames in the summer of 2012. It was awarded Best Browser Game 2013 by the jury at Deutscher Computerspielpreis (German Computer Game Award). Finally, the online strategy game is available for iOS as well, providing cross-platform access. Forge of Empires is free to download and install. However, some game features can also be purchased for real money. If you don't want to use this feature, please disable inapp purchases in your device's settings. A network connection is also required. General Terms and Conditions: https://legal.innogames.com/portal/en/agb Imprint: https://legal.innogames.com/portal/en/imprint
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Build your empire and journey through the ages: With Forge of Empires, we bring our award-winning strategy game to your iPad and iPhone. Build your city and develop it from the Stone Age to modern times (and beyond). Download the app and play Forge of Empires now! 5/5 "A brilliant city building game created by people with a true love of strategy." 5/5 "I am so addicted to this game. Unlocking new tech trees, buildings etc. feels very rewarding. I love this game!" FEATURES - Build your city and evolve from the Stone Age to modern times (and beyond). - Develop new technologies and discover new buildings and goods - Produce supplies to manufacture goods - Exchange your goods and trade with your neighbors - Discover new territories and seize control of the provinces and their rewards - Use your negotiation or battle skills to take over sector by sector Forge of Empires is based on our successful browser strategy game which was published by InnoGames in the summer of 2012. It was awarded Best Browser Game 2013 by the jury at Deutscher Computerspielpreis (German Computer Game Award). Finally, the online strategy game is available for iOS as well, providing cross-platform access. Forge of Empires is free to download and install. However, some game features can also be purchased for real money. If you don't want to use this feature, please disable inapp purchases in your device's settings. A network connection is also required. General Terms and Conditions: https://legal.innogames.com/portal/en/agb Imprint: https://legal.innogames.com/portal/en/imprint
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Themes across 159 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Substandard Season Prizes I’ve been playing this new season and for some reason it continually awards me that worthless one hour coin rush. I’ve gotten that 7 times in a row. Wasted a lot of my money trying to get supply rushes. I believe I’ve been spending way too much (in the thousands) on this game to have to put up with this. No randomness at all in this situation.
Ad removal not working Paid for ad removal, still getting ads!
Always revolving and innovating This game welcomes all players. From fighters to gatherers, always on to leisurely fun. Events add change up needed to prevent boredom.
Addicting It’s so much fun! Fair warning, it takes a long time to progress. If you have patience, it’s so worth it!
Great game I’ve been playing for a long time. I enjoy it.
Forge of Empires: A Long Time Player’s Review I’ve played Forge of Empires long enough to see both what makes people stay and what eventually drives many of them away. At its best, Forge of Empires is a social game. The city building is satisfying, there is a sense of progression, and the friendships and guild communities can be genuinely meaningful. Many players stay not because of the buildings or events, but because of the people. The problem is that over time the game increasingly feels less like a strategy game and more like a second job. Guild Battlegrounds (GBG), which is now the centerpiece of competitive play, often becomes an endless cycle of repetitive clicking. The same actions are repeated thousands of times with little variation. Victories are quickly forgotten because another season starts immediately. There is rarely a sense of completion or accomplishment. Instead of finishing something and feeling satisfied, players are immediately placed back onto the treadmill. The game also demands an enormous amount of time. Competitive players are often expected to be available at specific times, respond to guild needs, manage attrition, complete events, optimize city layouts, maintain collections, and keep up with new mechanics. Missing a few weeks can make players feel like they are falling behind. The financial model adds another layer of frustration. While it is technically possible to play for free, many of the game’s systems are designed to encourage spending. Events, special buildings, premium currencies, and limited time offers create constant pressure to invest either money or large amounts of time. Perhaps the most disappointing change, according to many veteran players, is the loss of features that created meaningful social interaction. Older players often speak fondly of Guild versus Guild (GvG), describing it as strategic, collaborative, and something they genuinely looked forward to each evening. Whether or not GvG was objectively better, the nostalgia surrounding it highlights something important. Many players remember having fun, while many current players describe optimizing, grinding, and managing. One of the most concerning trends is the steady departure of veteran players. These are the people who built guilds, taught strategy, answered questions, organized events, recruited new members, and helped maintain a positive culture. They represent years of knowledge and experience that cannot easily be replaced. In many ways, veteran players are one of Forge of Empires’ greatest assets. A new player can learn game mechanics from a guide, but they learn how to become part of a community from experienced players. When those veterans leave, guilds lose mentors, leaders, diplomats, historians, and teachers. The loss is especially noticeable because many departing veterans are not leaving because they have “finished” the game. They are leaving because they feel burned out, exhausted by repetitive gameplay, frustrated by the direction of the game, or no longer feel that their time investment is rewarded. When some of the game’s most dedicated players begin walking away, it raises important questions about long term player satisfaction. Ironically, Forge of Empires’ greatest strength has never been the buildings, battles, or events. It has been the people. The friendships, rivalries, mentors, and guild communities are what transform a game into a hobby. Every time a knowledgeable veteran leaves, a piece of that community leaves with them. Another growing frustration among players is the feeling that InnoGames no longer listens in a meaningful way. Feedback is collected, discussions occur, announcements are made, and future improvements are promised. Yet many players feel that little actually changes. The issue is not that every player suggestion should be implemented. No developer can satisfy everyone. The issue is the perception that concerns are acknowledged but rarely addressed in ways that meaningfully improve the player experience. Over the years, players have raised concerns about repetitive gameplay, burnout, the direction of Guild Battlegrounds, the loss of meaningful strategic features, community health, and the increasing time commitment required to remain competitive. Various adjustments and updates have been introduced, but many veterans feel that the underlying problems remain largely unchanged. Perhaps the most common sentiment among long term players is not anger, but resignation. Many no longer expect meaningful change. They have watched concerns be raised for years, surveys completed, discussions held, promises made, and roadmaps presented, only to see the same issues persist. Whether this perception is fair or not, it has become part of the player experience. Many players no longer feel that InnoGames is building the game with them. They feel that changes happen to them. Trust is one of the most important resources a live service game can have. When players believe their feedback matters, they remain invested even during difficult periods. When they begin to believe that nothing will change regardless of how much feedback is provided, many simply stop participating in the conversation or leave altogether. The social environment has also deteriorated in some places. Global chat channels are frequently dominated by political arguments, personal conflicts, conspiracy theories, and negativity. New players looking for community often encounter noise instead of conversation. The people who once spent hours helping newer players learn the game are increasingly harder to find. Forge of Empires is not a bad game. In fact, many of its systems are remarkably well designed. The city building remains engaging, the artwork is excellent, and the long term progression is unique. But the game increasingly asks players to trade large amounts of time, attention, and often money for activities that can feel repetitive and exhausting. For many veterans, the biggest question is no longer “How do I get stro
Solid game It’s great, I’d say better than the old pc version, it passes time when needed, the guild experience is great.
Hard to learn The game is hard to comprehend but once you get the hang of it your on your way to tons of exciting things
Best civilization building game However it Can randomly crash
KingEdwardoftheRealm 5 stars
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