
Flykt is a 4 player online co-op game which players will try to escape from an abandoned hospital. Players will able to choose to play as teams or as impostors to kill their friends. Flykt environment will be generated procedurally. Be silent, move stealth or get killed.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
was kinda ok. kept dying all the time tho :(. Didn't know what to do but the biyches were phat
Great physics, one of the best games of it's generation. 10/10
Simply not ready for playing. * Settings default to things like 0 FOV which makes it so you can't see anything * Controls aren't very responsive * Two dead players can revive eachother * AI can move dead players around by running into them, making them unreachable * Player models load in as all the same one and then randomly change...? * No steam support for inviting to multiplayer, lobby finder janky and didn't work half the time * Practically non-existent sound effects I could go on, but there's really no point. Skip this one for now.
I was genuinely scared when the ghosts phased through the door for the first time. It seemed like it would be the start of a fun game until I realized that "stealth" isn't even a viable option. Once it locks onto you, it will chase eternally until you die. I must have a different understanding of stealth than the creator.
This game is not even fun to play ask a joke it is so buggy, You constantly die and I dont even think theres a way to win
If someone Flykt a booger into your eye it would be a more pleasing experience than playing this game. It;s a cluster of free unity assets dropped into the engine with nothing else added. Reeks of incompetence and bad faith at publishing a "game". You get followed around a derelict hospital by a hag and a half decomposed old man until you get tired of pressing shift+w and you die. There is no way to escape. The AI will never leave you once triggered and the traps are fake and don't actually work. Nothing does. This game is as fun as a cabaret on Mars.
I wanted to like this game. I was excited about it. Being locked in an insane asylum with deadly nurses chasing you and a pressing desire to escape so long as you have all the clues along the way, seemed like a great concept. I have been following this game since it's release on March 12th. I played it immediately with friends because we were excited at the trailer and the last indie horror game we played together was amazing. I gave this game a chance beyond the 2 weeks allocated for a refund because I wanted the developers to provide an update to gameplay, fix the bugs, develop a story, so on and so forth because of the early access. Don't let the early access fool you the way in which it did me. It was only $5, but that $5 could buy you 5 things off a dollar menu instead and that is a way more sound investment than this game. Since it's debut, there has been cricket noises coming from the developers, and of course because I gave it more than 2 weeks, because I wanted to give them the benefit of doubt, I wasn't eligible for a refund in April. I didn't write a review until now though because I was trying to give it leniency due to "early access." Do not purchase this game. Do not. Go find Labyrinthine, Devour, or Lunch Lady instead. They update people every week as to the continuation of stories, bug fixes, new character models. They are truly invested in their communities, whereas this game has been abandoned.
-1
I love the whole six different itams you can get, one of them is evan useble. Could be funny if played with more people, sadly the game has no playerbase.
Too hard
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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