
float champions is an intense skill based platformer where players race to become the king of the hill. Knock down those who oppose you by launching anvils or dishing out slaps as you fight to stay at the top.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Интенсивный платформер с элементами аркады и боевых гонок. Плюсы: Динамичный геймплей — насыщенные сражения за место на вершине; Разнообразие механик — использование наковален и паркура; Кастомизация персонажа — возможность наряжать своего персонажа. Минусы: Повторяемость уровней — мало разнообразия в локациях; Технические баги — возможны проблемы с физикой объектов; Ограниченное количество игроков — максимум 6 участников. Итог: float: champions — весёлый платформер для любителей динамичных игр. Привлекает разнообразием механик и кастомизацией, но может разочаровать однообразием уровней и возможными техническими недочётами.
"float: champions" is a godawfully bad, incredibly lazy "meme" platformer, basically a cash grab where someone spent about half an hour mucking around with a basic game template in Unity, with some crappy 10 minute effort game assets, and decided to publish it on Steam as a basic "king of the hill" platformer/action/brawler game... with no players, obviously, because this is garbage with paid DLC. The graphics here are particularly awful, so bad that it actually stands out as one of the worst looking games on Steam. Quite an accomplishment. It's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. Now on to pricing and value for gamers. This isn't free, the developer is charging $5 for in-game currency/cosmetics (you have to buy "corks" with real world cash money.. disgusting greed). This is obviously a cash grab. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 10 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Since free games don't contribute to your game collector badge and other profile stuff, is this a worthwhile addition to your Steam library? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough. [b]Note: Joke reviews[/b] As usual, with some of the worst games on Steam, all the comedians come out of the woodwork. The vast majority of the reviews for this game are joke reviews, mocking the game for just how bad it is. The comedians give us the usual "this game cured my cancer, saved my marriage, changed my life" story... sarcastic, but not useful if you want to know if the game is worth it. Because most of the reviews are humorous but also insincere and not reflective of the actual quality of the product, the positive review score for this game should be taken with a grain of salt.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 32 reviews with recorded playtime.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.