
Flightless is a tile-based puzzle adventure game. Navigate your way through a series of floating islands, each presenting a curious puzzle. A minimalist art style and calming piano soundtrack complement senses of wonder and discovery.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
topfit Spiel ist so kurz wie diese Bewertung
不錯的手指運動
666
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Short but relaxing
slide
level 4 bug?
落ち着いた雰囲気が個人的なお気に入りポイント。 予想通りの難易度で、簡単ではないが激ムズでもなく、頭のリフレッシュに丁度いい手ごたえがあった。 ただ、ステージ数が少なく1つのステージにかかる時間も短いため、15分程度ですぐにクリアできてしまう。 ボリュームを求めているのならば満足できないだろう。 また、斜め上から俯瞰しているため操作がやや直感的でないのも注意点。(すぐ慣れる) 短いながらも楽しくプレイできたため、ステージ追加もしくは続編に期待しようと思う。
Fun little puzle game - 5.5/10 You play a traingle type-creature walking through floating puzzle-islands. Reminds me of some browser-games I played back in the days, where you control a cube and you have to navigate around without falling of the platform. The game is really short, completed in 10-15 minutes, but it's free, so give it a shot, it's really relaxing. [code]Check out my curator if you liked this review: https://store.steampowered.com/curator/42987949/ [/code]
Once you get used to the movement, what you get is this. A fun short relaxing puzzle game to get momentarily lost in lovely and soothing piano vibes~ Play if: You want to chill out for a few minutes and do some quick problem solving. Don't play if: You want to kill and burn and shoot everything on the screen and make streets run red with fire and blood. Three thumbs up.
쌈1뽕하네
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.