
Help Grus escort his friend Fleck safely back to his hometown in this fast-paced precision platformer. Navigate tight levels packed with tricky jumps, bouncing mechanics, and deadly hazards. Stay sharp, react quickly, and master each challenge to survive the journey.
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About

Help Grus escort his friend Fleck safely back to his hometown in this fast-paced precision platformer. Navigate tight levels packed with tricky jumps, bouncing mechanics, and deadly hazards. Stay sharp, react quickly, and master each challenge to survive the journey.
Grus is fishing peacefully on his natal town when he encounters a strange octopus. After taking it home the cephalopod begs for Grus’ help after revealing he is the son of Atlantis and before he can even deny, a dark cloud whit the shape of a giant kraken appears threatening to flood the world if the heir to Atlantis hasn’t returned home before sunset. With no other option Grus will have to dive into the depths of the ocean to defeat the evil creature in order to save the world.

Jump through tones of different levels!
Discover every evironment from the swamps to the mighty city of Atlantis.
And face the gigant kraken!

This game was developed as a student project at DigiPen Institute of Technology and was created for educational purposes only. Please check out our publisher page for more information.
Genres
Stats
Languages: English, Spanish - Spain, Basque
Engagement
Reviews
[h1] 精准平台跳跃,手感扎实但操作难度不小♥ [/h1] 护送朋友回家的快节奏平台跳跃,手感确实扎实,跳跃、反弹、躲避尖刺,每一步都得算好时机和距离。关卡设计能看出花了心思,不是随便堆陷阱,Boss战也有点背板的乐趣,像素美术和音乐都挺用心,DigiPen学生能做到这个程度确实不错。不过按键操作需要一些适应时间,这就是精准平台跳跃该有的手感,但操作有点别扭到影响体验,部分动作还得先适应操作逻辑。 学生作品,值得鼓励。 we need chinse!!! [h1] 帟幕英僚敞,芳筵下客叨。 -- 与杭州薛司户登樟亭楼作 孟浩然♥ [/h1]
i think this game has great potential for speedrunning, like super mario odyssey or celeste, thanks to its good movement and the possibility to skip and optimize certain areas. even though the game s controls are awkward (you can hold A to parry), its a really good game, especially considering its free and short
la verdadera pregunta es ¿quién es fleck y quién es grus?
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 28 reviews with recorded playtime.
Divertido si tienes a un amigo que no se le dan bien los plataformas para verle jugar y sufrir.
Es un buen juego pero se nota que esta hecho por principiantes. Los controles son malos en teclado, por desgracia no puedo comprobar como son en mando, a veces los elementos interactivos se camuflan con el escenario y hay partes un poco demasiado difíciles. A pesar de ello, el gameplay es bueno y el juego entretenido.
I made this game so its really good
Pretty game, really cool enviroments but controls drove me to insanity. It should be called Leyenda and Arturo.
Buen juego, se nota que se ha hecho con cariño. Las mecánicas me han parecido originales y me ha encantado como se han implementado estas para hacer un boss fight al final. En cuanto a los gráficos y música, me han gustado mucho, sobre todo los escenarios y animaciónes. Como pega podría poner que los controles en teclado son un poco difíciles de usar, sobre todo cuando hay que rebotar y luego saltar sobre una medusa, tienes que ser muy preciso y puede frustrar un poco, por lo que igual sería mejor asignar una habilidad a un botón, en vez de tener uno para todo. Por lo general es un juego excelente para estar hecho por estudiantes y con recursos limitados. Excelente trabajo, seguir así.
Buen juego, recomiendo jugarlo con mando, la dificultad varia entre zonas pero tiene partes dificiles, lo recomiendo para echarte una tarde
I just played the demo for like an hour. And I am just now realizing it didn't load correctly and never fixed itself. When my game initially loaded the first level, I thought it was odd that it froze for on a black screen for a moment. Then when the game started, I thought the character model and interactable object were all silhouetted because everything was all black except for the background art. It wasn't until I exited the game after getting frustrated because the boss monster was ALSO silhouetted BEHIND the interactable objects making them impossible to see. I thought this was just an incredibly stupid design decision and then I saw the gameplay footage and was like "why is the character in color?". Explains why when the game starts the first words you see are "This game was made by college students using C++. I thought that was a brag, not a warning.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.