
Five Likes Please is a fast-paced multiplayer arena shooter. Build your arsenal by obtaining new weapons and buying attachments. Obtain "likes" and buy powerful streaks, such as vehicles and power weapons. We know this game is bad, so as long as we can at least get five likes, that would be great.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Genres
Stats
Languages: English
Engagement
Reviews
Needs more players unfortunately, I couldn't get a single match but I was able to fiddle around in solo host. Graphics are nice, Gunplay is pretty good and movement feels fluid. Few nitpicks I have are: Firing range wasnt accessible and didnt work for me Crouch jumping should let you over the fences in the one garden map An offline or bots mode would be great (not sure how the likes would work tho) at least one gun available in each category at level 0 the dlc skins are a tad overpriced imo, but i get they're supporter dlcs concussion grenades chromatic aberration effect are a little dramatic imo, maybe dial it back (probably just me)
Can we get Five Guys Please
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 39 reviews with recorded playtime.
This is incredible. Yes, it isn't perfect and could have some upgrades. The very idea of mixing CoD module system and movement with some Krunker vibes ignites me. But this is already very fun experience, and for now I can't say it lacks balance. Thank you for a new game in my library. I hope you get the playerbase you deserve. Grow, upgrade, be fun. Update, 4/12/2025: The playerbase is nonexistent, sadly. Maybe bots would be nice, but I don't think they would be implemented.
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] This is a bunch of almost certainly asset flipped Unreal assets dumped on a basic PvP arena shooter game blueprint, yet another minimum effort cash grab hoping to go viral in a sea of playerless, valueless PvP asset flips. There's a lot of assets, all the same, so don't get tricked by thinking "50 different weapons" actually means that... it's all copy + paste all the way down. I'm always pleased to see when terrible games and asset flips fail, and fail this did. So, "Five Likes Please" is a dead PvP game. Why did it fail? It's video game autopsy time! [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the Game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. The game graphics look better than you might expect, but that's just because it looks like some or all of them are "borrowed" from asset stores or wherever. Gamers can tell... and it comes across as insincere. There's also the old adage that those who lack the budget and talent to make their own game assets usually lack the budget and talent to do the rest of the job of game development properly, too. Now on to pricing and value for gamers. You're expected to pay up $12 USD to unlock content through DLC purchases. The game should not be considered completely unlocked until you empty your wallet for the developer. This is misleading and predatory pricing on a product falsely marketed as "free". In terms of public reception, this failed to appeal to the 130 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. All other issues aside (any of which would disqualify this from being worth your time), this is a game that relies on other players for it to be viable, and because there's not enough players, it's not viable. I can't recommend anyone downloads this, it's basically dead.
This game has a good concept and I can see it potentially being a good game later. However, it has some problems: 1. Lighting is terrible. Most of the maps are so dark you can't see anything (Literally pure darkness with no lighting) 2. There are no players, so please add bots. To the developer: Please fix these issues and make this game fantastic
☀️
Very fun free to play game. Scratches the same itch old school CoD's did and I am loving it
Это невероятно. Да, он не идеален, и его можно было бы немного усовершенствовать. Сама идея сочетания модульной системы CoD и движения с элементами Krunker вдохновляет меня. Но это уже очень интересный опыт, и пока я не могу сказать, что ему не хватает баланса. Спасибо вам за новую игру в моей библиотеке. Надеюсь, вы получите ту базу игроков, которую заслуживаете. Развивайтесь, совершенствуйтесь, получайте удовольствие.
This is a very fun game. There is a lot of maps and guns and u can customize a gun to whatever attachment u like
Good!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Free Fire: 9th Anniversary | $3.8B | 129.1M | 87% | Free |
| Temple Run 2: Endless Escape | $2.2B | 9.9M | 82% | Free |
| PUBG MOBILE | $2B | 48.6M | 86% | Free |
| Free Fire MAX | $1.7B | 31.4M | 89% | Free |
| Sniper 3D:Gun Shooting Games | $1.4B | 18.3M | 92% | Free |
| Among Us | $1.4B | 13.6M | 78% | Free |