
Fuse monsters, build strategic decks, catch wild beasts, and battle players worldwide in the ultimate monster MMO!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Welcome to a somewhat expansive MMO world where you—yes, you—can become a monster master without the need for a massive gaming studio behind you (trust me, I would know). In this game, developed entirely by one sleep-deprived indie dev (that's me), you can:
Combine creatures to create new, possibly questionable hybrids. Ever wondered what happens when you mix a fire-breathing salamander with a timid bunny? Neither did I until 3 AM last night!
Build decks based on your unique monsters. Plan out your strategies or throw random creatures together and hope for the best. I'm not here to judge.
Traverse through landscapes that I painstakingly designed pixel by pixel. Capture wild monsters to expand your collection and maybe impress... well, someone.
Challenge players from around the world to see whose monsters reign supreme. Or at least whose game doesn't lag.
This game is the result of countless hours, numerous caffeine-fueled nights, and a dream to create something fun. So, you know, give it a whirl?
Join a community of adventurers who are probably just as surprised as you are that this game exists. Your journey to becoming a legend (or at least mildly famous) starts here. Ready to fuse, strategize, and maybe conquer? No pressure.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I see no reason why this game never took off. It strange to see it so empty of players
Unique take on a pet trainer/collector game. The game needs more polishing, but the base gameplay is addicting.
good game, i like to play it
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great
I'll recommend this but it isn't for me...10% chance of capture...well i never captured anything...never been a fan of RNG, especially if it is much less than what it says...Other reviews have said you have to give it at least an hour to get going...Thats too long in my opinion....Also didnt like having to use heal potions to heal...need an out of combat regen....I will recommend it as it probably works fine for others.
Neat little game
Was doing fine until i was suddenly being killed by random unavoidable meteors out of nowhere out of battle.
Cara, fiquei bem surpreso com o game, estou jogando com um amigo meu e é muito divertido, vou até ver se minha esposa topa jogar comigo, não merece de forma alguma análise negativa, quem der negativo nisso aqui não tem mãe nem pai.
Seems really fun so far. Good mix of Creature Collector/Battler, Rogue-Lite and Deck Builder.
It's pretty good. Starts off kinda hard with just your default creature, but snowballs once you start catching more creatures to add to your team. I also really dig how the creatures get bigger and more gnarly as they level up.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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