
In this small game you have to control your physical hands. Interact with objects the way you would do it in real life. Virtual hands react with objects according to the laws of physics. The game will offer you some puzzles and a free room. Sleight of virtual hands in your hands.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
кайф
This was the stupidest and weirdest but funniest VR experience I've ever had!!! Doing blocks and zenga in VR seemed kind of silly at first but it turned out very fun actually. The fingers, hands, objects feel really weird but at the same time very practical and convincing. After spending some time, it really feels like my actual hands. This game has not only incredible physics but also great game play. Especially I liked the zenga thing. It's definitely a great improvement of using fingers and hands in VR. I'm so looking forward to see other games have features like this in the future.
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Trends
Modeled estimate over time.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
you can stack, like, 100 ping pong balls on eachother and keep stacking until it explodes
прикольная демонстрация возможности vr
Hey dedm0zaj, how did you get the collisions working? I've been trying to get mesh colliders working, but they seem to be either very imprecise or don't work at all. Did you use a lot of box/sphere colliders along the fingers and hands or did you find some other way?
Не знаю почему, но мне казалось, что игра представляет собой продукт с поддержкой отслеживания индивидуальных пальцев. Специально не использовал контроллеры, а попытался поиграть с хенд-трекингом, но удовольствие получить не смог, так как положение кистей в игре не соответствовало их положению в жизни. Если игра не может предложить что-то отличное от проектов, в которых присутствует всё, что есть здесь, но, как ни странно, к реалистичной физике рук в комплекте идёт ИГРА, то зачем она нужна? Даже бесплатно очень странно тратить время на сей продукт в 2026 году
what happens when doctors get sick ?
симулятор рук.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.