
An epic dark fantasy where fates are decided by mighty Eikons and the Dominants who wield them. This is the tale of Clive Rosfield, a tragic warrior who swears revenge on the Dark Eikon Ifrit, a mysterious entity that leaves naught but calamity in its wake.
Most likely between $5.5M and $15.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 79% | approximately $9.1M |
| PlayStation | $49.99 | 89% | — |
| Xbox | $49.99 | 88% | — |
| Epic | $19.99 | 93% | #88 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $16.13 on Xbox · Ukraine (−19%). Compare 30 prices in 15 markets →
Reviews
Themes across 1907 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ha sido una grandisima experiencia.
Um final fantasy bem diferente, a historia e a gameplay são boas, mas o jogo tem uma barriga enorme que te vontade de dropar, depois de mais ou menos umas 15 horas de jogo a historia fica meio parada, e a gameplay fica bem cansativa pela falta de profundidade nas mecânicas de combate e as pouquíssimas magias, poderiam ter colocado algo de reação elemental ou mais opções de mecânicas de combate já que não podemos mexer em nada na build da Jill ou dos outros companheiros, é basicamente um hack n slash de umas 60 horas se tu for jogar as DLCS ou explorar o mundo e fazer as side quests...
Gameplay 5/10. 90% Film und 10% Spiel. Ist ganz Okay wenn nur nicht eins wäre... LEISTUNG 1/10. Sowas habe ich seit Cyberpunk nicht mehr gesehen, es ist die SCHLECHTESTE Performance die ich jemals in einem Spiel hatte. Ich habe absolut alles Probiert, aber beim schwenken der Kamera verwischt das Bild sehr stark. Egal ob Bewegungsunschärfe an oder aus ist oder Grafik auf minimum oder auf Ultra Leistung stellen oder FPS runter stellen. Es hilft GARNICHTS. Absolute Katastrophe und es tut echt weh so zu spielen.
I'm playing this solely because I bought it (twice, because I'm an idiot). Bought on PS5 and bounced off the dodgy performance. Rebought on PC and bounced off the dodgy everything else. After a couple of years of watching it taunt me from my pile of shame I'm trudging through it right now, about half way through the main missions by number but no idea on time. Playtime says 22 hours. I'm purposefully skipping every single sidequest because I've heard it said unanimously that they're all dreadful. Anyway: Who am I? What's going on? Who's that guy? Who's that girl? Why is anything happening and why am I meant to care? Are there any real characters besides Ben Starr doing a silly voice? Why is the entire uninteresting story buried in some menus I don't want to look at? Why do I have 40 different moves but I can only equip six of them at once and they're all basically variations on the same two moves? Why doesn't elemental damage do anything, what's even the point of having moves tied to different elements? Why did I have to mod in a run button? Why can I hold down attacks to charge them in a freeform way to perform potentially interesting combos, but I can also just mash the attack and dodge button with one hand while playing with my phone to finish 98% of fights? Why am I doing incredibly tedious bosses which go on forever and ever and ever but require absolutely nothing of me except staying awake long enough to press a single random QTE in the middle of a ten minute turgid slugfest? What's the point in having a party of teammates when they do nothing and have zero characterisation? Why do I spend the entire game picking up materials when there's no crafting system? Why is the only thing I can spend my money on songs for a jukebox? Why are there vendors and weapons upgrades when I've had better items handed to me from the first cutscene? Why do I need to listen to Clive (lol) say "sic em Torgal" 30 to 50 times a minute during combat if I want to use Torgal in combat? Why did this score a wealth of 8/10 and 9/10 scores from prominent reviewers when it's utterly flavourless gruel? Why does a mobile game I play on the toilet have a far better command of party based character action and overlapping effects and combos than a Final Fantasy game supposedly dedicated to character action? I could go on and on. Every single choice in this game is simply flying right over my head, I have no idea why anything is built or presented the way it is. It makes no sense from any perspective, and every choice seems at odds with itself. The combat wants to be exciting and focus on a single character (which I have no problem with) but it's way more boring than normal. The game wants to be more linear (fine by me) but feels way more meandering. The game wants to tell a grounded story (cool) but completely forgets to introduce or progress any characters.
Oyunun temel mekanikleri çok iyi ve cilalı. Karakterin kontrolleri çok rahat hissettiriyor ama bu rahatlık sadece savaşlar için geçerli, genel olarak combat hariç tüm animasyonlarda bi kütüklük var. Ana karakter böyle baya odun ama bazen ilginç birisine dönüşebiliyor (arada bir). Daha oyunun %20'si belki bitmiştir o yüzden çok emin değilim ama hikaye baya geniş ölçekli ve detaylı gibi.
毁了ff系列
Ruiné par le wokisme. Système de combat ruiné par celui qui a ruiné celui de DMC 5. Scénario nul et mal écrit. DLCs à chier. Très peu à voir avec Final Fantasy si on met de coté le bestiaire qui n'est pas foufou d'ailleurs! Optimisé avec le cul. Trop cher pour ce que c'est...
这两年最顶级演出和音乐
sick.
Juegazo, un buen Final Fantasy en historia. Clive Rosfield es el goat.