
Featuring fully voiced dialogue, beautifully enhanced graphics, and countless gameplay improvements, the genre-defining tactical RPG makes its long-awaited return.
Most likely between $5.3M and $15.1M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 89% | approximately $8.9M |
| PlayStation | $59.99 | 95% | — |
| Xbox | $49.99 | 94% | — |
| Nintendo | $29.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $18.77 on Steam · Ukraine (−37%). Compare 32 prices in 15 markets →
Reviews
Themes across 1004 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I loved FFT back when it came out in my youth; and I know that some of the controls are very... controller constrained; there have been some genre refinements over the decades, but the game itself stands head and shoulders over more recent games that have the advantage of hindsight and yet somehow refuse to avail themselves of it. Yes, for any given part of the game, there's a modern game that probably plays better than this one... but a tactical / strategic RPG has a lot of systems that need to come together, and I would say nothing really has the across the board excellence that FFT does, even today. But, suppose, for a moment, you disagree. Fair, there's certainly a reasonable argument for modern X-COM 2 to be, on the whole, a better game. As a child, I followed the plot well enough, but as an adult now replaying it, let me just tell you how absolutely gobsmacked I am by the writing. Gaffgarion dropping some truth bombs about the way the world works, and having seen how executives in the real world REALLY talk behind closed doors... 20/10. Nothing compares. A hundred other games have tried to say what the writing here just absolutely knocks banger after banger out the door once you're in the main story (the prologue has, SPOILERS, some misdirection to set the story up) Do yourself a favor, give the nuances of what was designed to be played on a control a little generosity (it has a KBM scheme, it is quite good, but it was retrofitted on a control game in a remaster, so... be kind), and give this absolute diamond a run through.
예전에 학창시절에 느꼈던 택틱스의 근본을 다시 한 느낌입니다. 재밌게 했습니다. 등장인물은 귀엽지만 전혀 귀엽지 않은 진중한 스토리도 좋네요~
Loved it as a kid, and I love it now.
FFT is one of those tireless classics that never get old. This version of it does the game justice and provides some rather nice looking QOL and visual enhancements to the game. If you're a fan of tactical roleplaying games, this game is where it's at - and always has been. The only gripe I have is that to my understanding, there is no linking up for the special quests like in the PSP version. No big deal, but something I'd hoped I'd have been able to get out of this one. Don't pass this one up - especially if you catch it on one of the rarer Square-Enix sales or RPG sales. It's a gem, and always has been!
aquired but amazing taste. you can be consumed by this game, or take a tourist attitude and play it for the story alone. either way, 100% worth your time and money. it's has incredible deep mechanics that must be utilised at higher difficulties. but can easily be ignored at lower difficulties. feel like i should add, this isn't nostalgia talking. i never played the orginal the first tactical rpg i ever played was tactics ogre reborn last year.
They did an amazing job capturing the original game. There are some QoL changes which I think really help for those that have never played, as the original game was majorly lacking in in-game explanation (likely due to the game's book having all the relevant information). The only downside to the game ultimately isn't anything about the remake, even the original had this issue. They speak in tongues a lot of the time, I'm not sure if it's part the translation, or them trying to be true to medievil times. It's hard to keep track of the dialog in some scenes.
剧情没得说,一段沉重的历史故事,松野很擅长通过小人物来侧写宏大战争,不管主角还是龙套都在自己的立场挣扎求生。Chapter4章节名是为爱倾尽所有,打完结局非常意难平,胜者书写历史,英雄被扣上污名埋没在历史尘埃,所幸重置版给了兄妹一个还算好的结局(PS:这里有个小彩蛋,重置版新增的结局动画有一段台词和ff14重返伊瓦利斯剧情最后兄妹俩的台上演出一模一样,松野迟来的温柔) 音乐没得说,每首曲子都好听死了 配音没得说,每个角色都配得特别好,虽然剧情都是像素小人但情绪调动非常优秀 美中不足之处:1、重置的是原版,没有加入狮子战争的新增内容,原因好像是因为狮子战争不是原班人马开发的且松野不满意改动(?)不过对玩家来说还是挺遗憾的,毕竟国内大部分人第一次接触此游应该都是狮子战争版本 2、中翻质量有点差,有能力的可以切换成英文文本
Still legendary. The way it held up and was remastered with such great QoL detail and care, it is one of THE games top 3 that I could think of over the years and wish it could get some modern love and a new release. A lot of things get shelved to never see the light of day beyond emulation. Would recommend to anyone new to the genre or familiar, the tactician mode was another welcome addition that made the adventure just so easy and fun to dive back in as a returning player. Great bones and mechanics here, would love to see more. Could be in this 2.5 style or even more modernized; attached or a new story, place or time all together. With the ofc the big ask being some coop or pvp. Will certainly be checking out the NG+ soon, a sincere thank you to all of those involved from the past and present truly.
Good game, good story, worth playing for any tactics gamer, period.
I'm pretty bad at this game but I'm still having fun.