
Featuring fully voiced dialogue, beautifully enhanced graphics, and countless gameplay improvements, the genre-defining tactical RPG makes its long-awaited return.
Most likely between $5.3M and $15.1M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 89% | approximately $8.9M |
| PlayStation | $59.99 | 95% | — |
| Xbox | $49.99 | 94% | — |
| Nintendo | $29.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $18.77 on Steam · Ukraine (−37%). Compare 32 prices in 15 markets →
Reviews
Themes across 1004 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game was pretty disappointing, especially for $50. I was a huge fan of the grid-based shining force games, and so I thought I would love this. Pros: Incredible story and voice acting. Charming graphics. Cons: QOL: This has to be some of the worst QOL I have ever seen, especially for a game remade so recently, and one as famous as this. Literally just moving and attacking every single turn is a chore. Items can be destroyed by common mobs, so you consistently have to travel to each town trying to figure out which one sells that item you need to replace. And don't even get me started on the abysmal loot collection process or the bravery/faith stats. The whole game is just extremely overcomplicated. About 4 hours in, I realized this wasn't going to be a fun experience, so I just turned the difficulty down to the lowest setting to try and just finish it faster. Even then, I ran into some fights that nearly killed some of my people, and it just got too annoying to keep bothering with it.
***IMPORTANT*** GAME HAS DRM. IF YOU TRY TO PLAY IT OFFLINE YOU WILL NOT BE ABLE TO. YOU MUST START WITH INTERNET FIRST! This is really sad. I had a positive review but after trying to play and finding out I need WiFi for the initial start up because of the DRM, it will not start. This game should never have had DRM. I would love to give a positive review again but honestly can’t unless this terrible feature is removed. Do better…
便秘的剧情,拉跨的主角,古早的设计,放20年前是好游戏,现在不知道怎么那么多人追捧,评价是还不如火焰纹章。
어릴 적 친구가 자긴 당분간 컴퓨터로 게임 할 거라고 플스 빌려 줄까 했던 날. 나는 주저 없이 이 게임을 하겠다고 했다. 약속한 기간은 일주일. 난 미친 듯이 이 게임만 했다. 하지만 주인장 친구의 맘엔 4일도 못 가 변덕이 찾아왔고, 난 곱게 플스와 이 게임을 다시 돌려 줘야 했다. 그리고 이제 마흔이 넘어 아직도 게임을 하는 나에게 이 게임을 컴퓨터로 할 수 있다는 것, 더구나 한글로 할 수 있다는 것이 무척 큰 선물로 다가온다. 올드한 게임 맞다. 요즘 게임과 비교도 되지 않게 떨어지는 그래픽이고, 연출이고, 전략성도 부족한 거 맞다. 그럼에도 난 여전히 인트로의 그 신비로운 음악이 들리면 아직 어렸던 그 때처럼 가슴이 뛴다. 고맙다. 정말 즐거웠다.
The Good: - Great voice acting for a game that I presume did not have any in 1997. - Dialogue is solid, proper medieval fantasy with knaves and curs. - Old school tile and turn based combat. The Bad: - It's a slog. The fights DRAG for 20-45 minutes at a time when there are only a dozen units on the field. - The guest characters are brain dead. By the time you get to the Sand Rat level their tactics boil down to suicide charges into the two entrance points of the enemies little fort and plugging the gap with their corpses. Incredible design, glad my tactics game comes with mandatory allies that hamper tactics. - In the harder difficulty the enemies are a good bit tougher than you, so you have to go grind out some levels in the generic fights. The enemies in those generic fights? Initially they will obliterate you and should you persevere, see the initial point about the fights dragging on. If you have a childhood fondness for this game, adore tactics games, or prefer playing in the easy or normal difficulties, then you will probably enjoy this.
FFシリーズが好きでFF14コラボなどでタクティクスに触れたことがあり、名作らしいとは感じていたもののプレイしたことがなかったのでリメイクをプレイしてみました。 シナリオは良い意味で可愛い見た目なのにドロ臭い感じでした。主人公もめんどくさい感じがなく王道の主人公らしくて良かったと思います。 ですがゲームプレイの難易度はかなり難しいと思います。 またオリジナルをプレイしていませんがゲームプレイのしにくさが目立ちました。 かなり低い位置の横視点での回転しかなく 遮蔽物がジャマで位置関係がわかりづらかったです。 新規シナリオやエンディングも無く セリフが多少変わっているだけみたいでストーリーはほぼ同じらしいです。 個人的にはこれから触れる新たな層に向けたリメイクではなく古参ファンのために綺麗にしたリマスターというレベルで現代風にはなっていないと感じました。 とはいえ内容は良いので歯ごたえがあるストラテジーや泥臭いシナリオが好きな方にはおすすめです。
What's sauce for the goose, is sauce for the gander.
戦闘中のカメラが不快です。もっと探しやすく表現して欲しかった。 難易度は求めていない。ラムザ君の妄想する夢や願いを叶える物語は良かった。 問題点まで継承しなくても良いのではないか?
Insane amounts of dialogue speaking old english like a shakespearean play that nobody wants to see/hear. Reloading because enemies have "gear break" moves that shatter permanently your hard earned loot is not fun. Forced to pick classes that are broken to win, some specs are total duds. Annnndd boss fights start with turn 1 AoE team wipes ....also not cool.
PSP版的狮子战争增强版是好游戏,但是重制版缺乏诚意。首先这次没有增强部分的内容,其次加速功能做得非常敷衍,要一直按住而且加速幅度有限,一直按住还容易跳过对话,明显没有认真测试过。假如是慕名而来的想要体验神作的朋友,非常不推荐。以现在的眼光来判断,被吹上天的剧情,权谋和政治的部分其实和新三国难分伯仲。如果是给童年补票,建议打五折后再考虑。 通关后补充,原版的剧情实在是一言难尽。 1. 日本人对权谋和政治的刻画过于表面,对话中二且幼稚,完全没有国家之间的博弈。 2. 大多数关卡通关的条件只要解决关内boss即可,偏偏关内boss第一回合就会冲到你面前被你群殴,一不小心就死了,让杂兵形同虚设。多数玩家都想清理干净,或者偷boss身上的装备,先留boss一命,但boss多数有破坏装备的技能,又会陷入被boss无限破坏身上装备的窘境,导致车轮战中陷入不利。 总而言之,小时候由于接触的是psp的增强版所以印象还是不错的,这个重制版缺少了狮子战争的内容,结局更是莫名其妙,让人觉得缺乏诚意。同时se表示源代码丢失,这个是根据逆向工程还原的游戏,那为什么不直接重做增强版呢?