
FIGHT LIKE HELL is a fast-paced FPS where relentless gunplay, fast weapon switching, and good strategy turn every fight into pure (un)controlled chaos. You are the Destroyer, a human soldier now wielding Hell’s abandoned technology after the Devil's defeat in Hell.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Hell has been destroyed, but a new Hell awaits, and what's left behind is far worse than any Slayer or evil of biblical proportions.
Enter arenas with aggressive and unforgiving combat which encourage constant motion and pressure. Set up deadly weapon switching combos for maximum damage per second, use your lighthook to quickly move around the map, or deploy stealth to escape a brush with death.
Note: FIGHT LIKE HELL contains only comical violence and contains no blood, gore or offensive graphical depictions of any kind.
Public Lobbies ("Quick Play")
Random matchmaking against new or unknown players.
Private Lobbies ("Private Match")
Private matchmaking against your friends and their friends.
Make a private lobby and share the lobby code to the other player(s).
Dedicated Backend
FIGHT LIKE HELL has a dedicated back-end where players queue for games.
Players log in to Steam but all matches are played on dedicated servers (for both public and private matches).
US + EU
Two regions are currently available: North America + Europe.
Players logging into a specific region will also spawn/join lobbies in that region.
1 vs 1 Multiplayer Mode
Engage in one on one combat against the community or your friends.
2 x Weapons
Crush your enemies with simple but deadly accuracy -- or -- set up fast weapon switching combo's for maximum damage per second.
2 x Player Equipment
Use the Lighthook to grapple around the map quickly or use your Stealth to gain a tactical advantage over an aggressive enemy.
1x T-Slot (Tertiary Slot)
A unique feature which enables you to extent your weapon loadout with a third weapon or a third equipment item. Choose to fight with 3 weapons or deploy 3 pieces of equipment during matches.
Join the FIGHT LIKE HELL Discord Server to stay on top of the latest development progress, get early previews of future content, interact with the developer, report bugs and join the ranks of those who fight like hell!
You can find the Discord invite link through the main menu.
Thank you for your early support of the game! The current state of the game leaves a lot to be desired and improvements are being made every week
I invite you to learn more about the game, provide feedback, contribute ideas or even contribute to the game through the FIGHT LIKE HELL Discord Server.
A special thank you to the following bands, gamers, teams and developers who helped FIGHT LIKE HELL become a reality:
LEGION OF THE DAMNED
TransIP (Team Blue)
Archanor
Octamodius
Team Suriyun
Team Firesplash Entertainment
Team Kronnect
Team Michsky
ChocDino
Genres
Stats
Languages: English**languages with full audio support
Reviews
Oyun, amansız silahlı çatışmaların, hızlı silah değiştirmenin ve iyi stratejinin her dövüşü saf (kontrolsüz) kaosa dönüştürdüğü, hızlı tempolu bir FPS oyunudur. Siz, Şeytan'ın Cehennem'deki yenilgisinden sonra Cehennem'in terk edilmiş teknolojisini kullanan bir insan askeri olan Yok Edici'siniz.
免费 没中文 没成就 拼尽全力去战斗 简介 地狱已经被摧毁,但一个新的地狱正在等待,而遗留下来的东西比任何杀手或圣经级别的邪恶都要可怕得多。 进入充满侵略性和毫不留情战斗的竞技场,这里鼓励你不断移动并保持压迫感。通过武器切换设置致命连招,以获得最高每秒伤害;使用光钩在地图上快速移动;或利用潜行逃离濒死边缘。 注意:《拼尽全力去战斗》仅包含喜剧化的暴力,不含血液、血腥或任何冒犯性的图像描绘。 当前特色 公开匹配 与陌生玩家进行随机匹配。 私人匹配 通过简单的房间代码,与你的朋友及他们的朋友进行私人对战。 专用后端服务器 《拼尽全力去战斗》拥有专用后端,玩家在其中排队等待游戏。 玩家通过 Steam 登录,但所有对战都在专用服务器上进行(包括公开和私人匹配)。 目前所有《拼尽全力去战斗》的对战都在欧洲地区托管。随着开发继续,将会提供更多服务器和地区。 1 对 1 多人模式 与社区或朋友进行精彩的一对一战斗。 2 种武器 用简单却致命的精准度粉碎敌人 —— 或者 —— 通过快速切换武器打出连招,以获得最高每秒伤害。 2 种玩家装备 使用光钩在地图上快速移动,或使用潜行获得对激进敌人的战术优势。 社区 加入《拼尽全力去战斗》的 Discord 服务器,了解最新开发进度、获取未来内容的早期预览、与开发者互动、提交错误报告,并加入那些 “拼尽全力去战斗” 的玩家行列! 来自开发者 感谢你对游戏的早期支持!游戏目前的状态仍有许多不足之处,我们每周都在进行改进。 我邀请你通过《拼尽全力去战斗》的 Discord 服务器了解更多游戏信息、提出想法、提供反馈,甚至为游戏做出贡献。 特别鸣谢 特别感谢以下乐队、团队和开发者,他们帮助《拼尽全力去战斗》成为现实: 地狱军团 TransIP(蓝队) Archanor Octamodius Suriyun 团队 Firesplash Entertainment 团队 Kronnect 团队 Michsky 团队 ChocDino
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Connecting to Hell.net (100)
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.