
Start your new life! Build the farm of your dreams as you discover a world brimming with possibilities. Magic, romance, and adventure all await you in this nostalgic farming / life sim RPG!
Most likely between $11.4M and $32.3M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $6.07 on Steam · Russia (−57%). Compare 15 prices in 15 markets →
Reviews
Themes across 2810 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
So Mistria... feels flat to me? It's fun to begin, but there's too little friction or consequence for my liking. Everything is very easy to get and complete, and you can make substantial gold from pretty much anything. There's very little that feels like it requires planning or effort, which makes it feel less rewarding. I don't find myself particularly invested in the characters either. They praise you at every step, it feels a bit annoying. I keep finding myself pressing exit because I don't really feel like doing the same simple loop again. Maybe I'm missing something, but so far I just don't feel much incentive to keep playing or work towards anything. I guess this is a game for a different kind of player.
Snowball Beetle spawn rate so low it's in the NEGATIVES. Early Access aside, this game is missing a bunch of features that have NOT been announced to be added in 1.0 or at a later date. So no, I'm not including things coming to 1.0 in my complaints cause that would be ridiculous. That said, let's continue with my problems so far. - The biggest issue is that you cannot make multiple save files easily. You have to be EXTREMELY careful as saves are limited and old ones will be rewritten. There is no easy way to differentiate your saves at first glance either, unless you completely change your characters name I guess. This means if you want to marry multiple characters... good luck. You are screwed over and forced to walk a tightrope to make that work. And the more characters you want to date, the worse it will become and the higher your chance of accidentally deleting one of your "other" saves cause you didn't realize you hit the cap and boom your oldest one is gone. - Now, if you are interested in this cause you enjoy completing collections like the museum DO NOT BUY THIS GAME. The drop rates for some items and creatures (SNOWBALL. BEETLE.) are so low you could spend almost an entire real life day trying and never see them once. Now you can wait until this season happens a full year later to do it ALL OVER AGAIN and STILL not find it. Also, the museum serves NO PURPOSE at this moment aside from giving you exclusive furniture if you finish a set. The building may exist, but the exhibits don't. It's a single boring lobby where sometimes you can catch NPCs leaving from the exhibit doors hidden behind red ribbons and wonder "how did you get in there." - If you accidentally don't choose the dating option with a character after their 8 heart event or later change your mind and do want to date them... well you're out of luck buddy. Start a new save, cause it's impossible to fix that choice later unless you had an earlier one before it happened. There's no way to break up with a character you're dating either, so you're stuck with them. I don't know why the devs decided to lock this behind a heart event and not just tie it to a gift you give them that signifies you'd like to date after they reach 8 hearts (and vice versa for breaking up) as that's what almost every single game in the genre does but... yeah. - Accessibility is there, but it still needs a lot of work. You may notice you have a choice to change the day length from normal to long to longest. The game even gives you a warning saying the "NPC schedules were made with this in mind so changing it can affect a lot." It doesn't, cause the change between normal and longest is maybe a few extra seconds. It's so minuscule you'll be thinking you accidentally didn't change it, but you did and it just doesn't matter. Personally, I like a long day in games like this as it gets stressful having to run around for over half the day, every day, juggling your daily things (greeting villagers, maintaining the farm, etc). If you feel the same, then this game will stress you out. Also, the pastel/white UI can be grating on the eyes. No announcement has been made for adding a darker variant, so get ready for some retina burn. - There are no permanent automation features in this game. If you've played Stardew Valley, Coral Island, etc you know one of the best parts of late game farming is setting your whole farm up and watching it run itself. While this game does give you the illusion of that, it's just an illusion. The automation features in this game require being powered by "essence" a currency you get by doing daily activities. While I assume later in the game once you've bought all the skill upgrades it isn't hard to create essence stones and power your automatons, it still sucks that you have to do it at ALL. Why do you need to craft a stone to power automation for a certain number of days? And how manageable is that when you have several automatons needed to run a massive farm? I'll be honest, I haven't really had the chance to use the features myself but knowing how it functions compared to other games in very disappointing. I have more complaints, but those are my big ones. And of course I do have compliments too, but this is a negative review for a reason. You are looking at this review to see what issues I have with the game, so there they are. If you want someone buttering up the game to justify you buying it then I suggest reading a positive review. In my honest opinion, even in 1.0 the game isn't going to be worth the time. If any of the above change, I'll happily come back and edit my review. But in the meantime my advice is: Just go play another game in the genre.
并不是单纯的星露谷仿制品,反倒贴近早期的牧场物语 画面很精致,唯美的少女漫画风格美术 角色生动有趣很有个性,值得每天主动和他们对话挖掘剧情,目前的玩法机制与剧情都十分出色,能从镇上居民的对话里切实感受到自己对这片小镇带来的改变,这点在同类游戏里很难得
子供の頃から牧場物語しか牧場ゲームしたことなかったけど、夏の月中旬の時点で既に神ゲーです! 先日グラバザを150時間やりこんで満足したところだったのでかなりハードル上がってましたが、個人的にはこっちのほうが全然沼りそう… 日本語ベータですが、間に合ってない翻訳があっても全然笑顔で許せるレベルの高クオリティローカライズで、こんなにもすぐ街のみんなを好きになるとは思わなかった…! 個人的にテンション上がったのは季節や場所で街のみんな全員漏れなく衣装チェンジするところ。凝りすぎで最高。夏にビーチで話しかけたらちゃんと水着だったことに衝撃受けました。早く寒い時期の装いも見たい。 制作陣がこういう部分も楽しんで作ってるのが伝わってきて、こっちまで楽しいです。 会話のバリエーションも多すぎてもはや回収しきれません。1年目とはいえ毎日新鮮な会話が聞けて、未翻訳のところも全部その場で翻訳して内容を楽しんでます。 システム面はムズすぎずイージー寄りでやりやすいし、設定で寝坊ペナOFFに出来たり、時間に追われるヒリヒリ感や不便さが苦手な人でも遊べる超フレキシブル設計。全ての倉庫がクラフト台と連携してたり、バッグのアイテムのスタッキングが倉庫と同様の3桁以上だったり(バッグだけ上限99みたいなめんどくさいやつじゃない)プレゼントが会話と別キーだからアイテム持ったままうっかり話しかけてヘンなもの渡しちゃうみたいな失敗もなくて、細かい部分が快適でめっちゃ嬉しい。 鉱山も5階ごとにエレベーター使えるし、その代わりにモンスターがいてアクション要素があったり、仕掛け要素もあったりして超楽しい。ほぼ毎日掘りに行ってます。 家具の種類、家畜の種類(レアカラーとかいる)などもほどよく豊富なのでやりこみも充実してます。 私は1万だしてもいいくらい、もっと売れてSwitchとかでもリリースされたらさらにめちゃくちゃ売れると思います。こういうゲームが定期的に出てくれたら、もう牧場物語の過去作を懐古してさみしい気持ちにならないで済むのに…(キラキラ太陽が1番好きだった)
初めたばかりだけど世界観とキャラのイラストが本当に素敵です。 まさかのマルクが可愛くて、よそ見してたところを刺されました。 ストーリーと親交を深めていって初期の印象と後の印象が変わるのが今から楽しみ。 少しずつ日本語化をしてくださってありがとうございます!
재밌을거 같아요 재밌다고 치고 싶은데 영어 뜨자마자 빽해서 못즐김.... 번역이 완벽해 지는날 돌아오겠습니다
纯纯的神人游戏,引导稀烂。交任务根本找不到人,任务要提交的物品也没有任何指引。找到人了还提交不了任务。这样的半成品也好意思发售。别买
I love this game as it really has thought and effort put into what they designed, but..i simply cannot recommend it right now because they lock so many things behind huge time sinks that frankly most people will leave the game well before they ever see (marriage is the most confusing one). I hope this changes in the future because this so far has a lot of potential. Edit: i forgot to point out that it also destroys any thought of replayability in my mind because i did it all once but i could never get myself to do it again.
The most barebones Harvest Moon clone you'll ever find. Boring characters with little to no personality besides the Gray clone, no variety in character designs, in-game economy is completely ♥♥♥♥♥♥, incredibly boring festivals (I've been playing for two months and there's only been like one event), it's a game that does everything every other Harvest Moon clone does in the most vanilla way possible. Not a bad game, but this having a 90+ recommend is crazy.
do it. play it. give in to whimsy. you're needed in the mines.