
Produce your soldiers, Improve your equipment, Battle and Win in a chaotic castle! Build your team for 1-4 Online Co-op and PVE mode options! Determine your strategy with over 40 Rune options and be the first to destroy the opposing tower.
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Produce your soldiers, upgrade your equipment, and fight to win in a chaotic castle!
Build your team for 1-4 Online Co-op and PVE mode options!
Determine your strategy and be the first to destroy the opposing tower. As the commander, create a strategy for your team, determine soldier production, and provide support on the battlefield! As the blacksmith, create weapons , as the armor master, create armor, and as the engineer, develop the castle, and manage your economy.
To win in online multiplayer mode, you will need to work together.

Infuriate your friend by slapping them during the production phase when tensions are high!!!
Quick production within the tower is very important; move with WASD and interact with items using O and P.
Pay attention to upgrades, and be stronger than your opponent; you must keep a balance between your resource development and production objects.
You can create a different strategy in each game; runes determine your game strategy, move as a team and steer your game strategy with your runes.

As the Commander, you determine the production. Analyze the enemies coming from the opposing tower and determine your production order well!
Are the opponents too close? Attack them with the defense weapons on the tower!
Does your army need support? Go to the battlefield and give them power!

As an Engineer, you determine upgrades. Speeding up production and improving the raw materials will help you produce soldiers faster and make them stronger!
Don't forget to support the production within the tower. Train horses for the cavalry, produce shields for the infantry!
Siege weapons are under your control. Don't forget to research the trebuchet to capture the enemy tower!

In the Blacksmith role, you will produce weapons for your soldiers. Swords for infantry, crossbows for archers!
Melt the raw materials, pour it into a sword mold, cool it down and sharpen it with an anvil. The weapons are ready for battle!
In order to get your soldiers out of the tower faster, you should coordinate with the armor master and quickly complete the production.

In the role of armorer, you will produce armor for your soldiers. All soldiers want armor!!!
Melt the raw materials, pour it into an armor mold, cool it down and strengthen it with an anvil. Your soldiers are ready to go!
In order to get your soldiers out of the tower faster, you should coordinate with the blacksmith and complete the production quickly.
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Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What can I say, its a fairly simple game design that has captured my heart. Have you ever played a game where you must shoot cannons at a castle, and try and knock your opponent down, this game was way back in my childhood days. This game brings back some nostalgia. I would highly recommend playing with at least 2 people and above, as I personally think trying to solo is a bit too hectic, especially as there are some bugs still present in the game. Some bugs like holding TAB to show upgrades freeze my computer for a brief 2-4 seconds, even on my wife's 3080 top end PC. Or when the commander leaves the base, the camera does not follow with him. The graphics are appealing, and the game play for the most part is rather smooth. Going almost 15 hours playtime, I can honestly say that I would continue to play. FF or Feudal Friends, is something I would play with my wife, as we make a pretty unstoppable team, we have some decent chemistry when we play, and sometimes the bots don't even manage to get a single unit out before we hit them with Silver or Golden armored and weapon units. Communication is key, especially when you know what you are doing, and trust me the results would shock you, I don't think we even lost a game. Since I last played, the prices for things like the upgrades for stage 3 anvil have rapidly decreased and therefore increased our productivity. With our skill set that we get to select at the beginning, we have optimized a pretty decent strategy for getting a good steady flow of units hitting the battlefield. All in all, it has its quirks both up and down sides. Keep up the great work, and here is me hoping that a couple of the dev members wanna try 2 v 2 with me ;)
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Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Polish, Russian, Turkish +1 more
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
güzel konsept tabi yüz üstü bırakılmasaydı
Serverları kapatmışlar.
I really enjoyed this game for this first few hours but you quickly realize that the balance is horrible. #1 if you queue as 3 people it can match you against 4 people which is huge in a game like this. #2 playing defense needs a nerf as it is the only solid strategy. If both teams know what they are doing then neither team will send a single unit until diamond tier which means you all wait 6 or 7 minutes then scrap it out for 2 or 3 and the game is done. The reason defending is so good is because firing the mortar and repairing the walls are free, so you can save all your money to upgrade and if you get attacked you can defend with 0$ investment putting the aggressive team behind for upgrades. There should be cost to repair and mortar and probably even need to nerf how good upgrading materials is, most games upgrades are for gradual increase but the difference in this game is game ending. Will look forward to updates as it has promise if balance is figured out better so more strategies can be valid.
?????????????? very promising yet abandoned. Didn't even played and I was just waiting for updates. All I got is -6$ from my bank account.
I followed the videos and had high expectations. There is no problem when playing with friends, but it has a lot of shortcomings, it has a very bland structure. It needs some very solid updates. As a software connoisseur, I think the output was far below the expectation, I was expecting much better during this time. Playing with at least 3 people at least makes it more playable in my personal opinion. "Plate Up!" in terms of structure and visuality. reminiscent of. Things I think should be added; -Every time you enter the game, instead of rearranging everything one by one, a ready-made save may come. -The clarity between the sword and the crossbow strap should be increased. It is not at all understandable for new players. -It would be nice to give 2 minutes to prepare and stock up at the beginning of the game, not to organize the 30-second waiting period at the beginning of the game. -Army variety is necessary, it's enough for now, but I don't know if it is considered, simply dragon, wizard, ninja etc. things should be added and diversity should be increased -As far as I've played, you can't go beyond the diamond material upgrades because the games I played didn't last that long. -tables etc. The insertion animation can be frustrating. -The lobby breaks down after every game
the game still doesn't open
Dört kişilik Aga ekibiyle chill takılmaç bir oyun.
Horripilante, mto confuso e com mtos bugs. em 20 min com o jogo aberto, crashou 2x. só n dei refund pq peguei na promo por 2 reais. Não vale a pena nem de graça.
온갖 똥겜들을 다채롭게 섭취하며 어떻게든 찍어먹는 본인이 자신있게 비추천하는 [h1]상상이상의 똥겜[/h1]
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.