
Gather food to grow your colony. Evolve and upgrade specialized worker types. Discover and combine interesting synergies. Optimize your production, customize your strategy and feed the Queen ever-increasing amounts of food!
Modeled estimate, not a reported figure. How we estimate →
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About







FEED THE QUEEN is a strategy incremental game with a focus on synergy-building.
Grow your colony and create a wide variety of specialized workers of unique shapes and sizes.
Produce, gather, transform and combine different types of food with unique attributes, values and effects.
Optimize your workforce: find the right balance between production and delivery.
Consume more and more food to advance the species to the next step of its evolution.
Discover, experiment, and perfect your favorite strategies:
Carefully spend your Brain Matter, a rare and limited resource used to unlock the most advanced of upgrades.
Unlock and spend DNA points in the genetics talent tree to personalize each colony.
Cumulate different types of bonuses through your selection of foods and upgrades.
Features a cute hand-drawn art-style and an original soundtrack. Everything here was made with love by humans. :)

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
与糯米团子类似的策略性增量游戏,画风很可爱,整体比糯米团子简单,流程更丝滑玩得更舒适
Requires a very specific build to progress every new milestone you reach, and I just don't have the braincapacity for thinking in this heat. If you don't do it perfect you need to keep starting over until you can figure out the optimal way to do it. Doesn't matter if you idle for 20 minutes or 5 days, you will not beat the next milestone if you don't do it correctly. I can't recommend this as an "Idler" nor "Incremental" because neither really apply to it.
增量游戏的外衣,策略游戏的内核。配方选错就卡死,还不能改策略只能重开。增量游戏要的是无脑爽,不是查攻略做题。不推荐。
The only thing that is growing is the grass they feed us in our brain , what a choke gameplay without feeling any satisfaction , life is tough enough , and this make it even worse
Nice take on incremental games 5hrs in, ng+ seems to be a bit slow for my taste we'll
设计的极其糟糕。 每阶段几乎只有单一策略可以通关,并且容错极低,任何尝试或误触都会导致必须重开,大部分操作无法简单撤销。 因为增量框架下必须要等时间,结果玩起来比解谜游戏还恶心人。 甚至无法做到真正的窗口化游戏,每个选项玩起来都tm是全屏。 2026年玩到的最垃圾的游戏,可以认为该游戏根本就没做完,纯出来骗钱的。
有趣的放置类游戏 对于初次接触的玩家来说可能会比较难 要多改变策略 每次尝试不同的升级路线
Fun "puzzle" game. Don't go into this one thinking it's a normal incremental game. You can and will mess up your build for a specific stage of progression and have to reset the run, it's not just a comfy "numbers go up" type of game.
非增量游戏,看的是收入速度到后面加点不对一把白玩。而且内容很少几小时没了
可以体验三体里面被水滴锁死科技的痛
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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