
FEEBLE is an interactive simulation game. Meet FEEBLE, the only surviving character in the village devastated by the epidemic, and save FEEBLE from the Grim Reaper. Look around the village, use various puzzles to protect from the Grim Reaper and save the FEEBLE.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Japanese, Korean
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the description says about the village, the grim reaper, etc, but i cant even leave the room, what should i do to proseed to the next scene? both of last options bring me back to the beginning (the door) the artwork and the music are awesome btw, but i really want to finish the story...
This game has a lot of potential, but when I played it, it was incredibly short and slow. I would like to know if there will be any updates to this game soon, and if so, I would love to play them
Like others have said, it took a while to figure out how to set it to English - and when I did, I tried every possible combo of dialogue I could think of, but it still ended the same, even the responses were the same. I for instance did not say I was an angel, but Feeble still refers to me as his guardian angel before we leave, just as he does - if I say I am his guardian angel. This tells me that the dialogue tree is incredible simplistic, and that Feeble might only have the same response to some things. Like wanting to see the Aurora, it doesn't matter what you ask him, his answer is the same. I think this might have been a teaser demo or something, because the devs according to the description obviously planned for a larger game, with some actual substance (one hopes), and I don't know what happened - why they did not announce that it was not a full lenght game.. it might be a language barrier? I dont F'ing know - this "teaser" was posted in the start of this year, so maybe we see a game eventually? It would look good for the devs or someone else to interact with people here at steam, maybe we wouldn't be so confused. What I do know is that the game is laggy, it's slow to respond, it has an annoying font, is full of errors that a spellcheck could fix (seriously I am not native English speaking, and I often misspell things or have horrible grammar, but I am not making a game for others to play and enjoy, I am just me). And also it has ZERO point/plot/story to it - I am all for teasers that drops you in the middle of something with no prior understanding of plot or mechanics , but then I personally need a little more, if the devs want me to extend my immersion and acceptance of their universe and story. Immersion that is a joke, I'm a funny girl, I know. So how it is now? No I would not even force my worst enemy to download it.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
игра говно, на 20 мин. диалоги долгие, скипать нельзя, хотя если бы скипалось то игра заняла минут 5-7. я надеялась увидеть что он все таки выйдет, но в итоге ему чисто завязали шнурки и ушли с ним восвояси
this game was boring its like 5 mins long if even that, i think i spent more time in this game trying to translate it to english
[h1]Before I played FEEBLE, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Fast & Furious
☀️
Допустим
There's another review here that calls this game the best visual novel since the walking dead. I agree. https://www.youtube.com/watch?v=zRZovBMTFBc
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.