
Yee-haw, Cowboys! Team up in this chaotic 1-4 player co-op shooter. Journey to the Far Far West to blast monsters, sling spells, complete missions, and collect bounties. Work as a team to get in, get paid and get out (mostly) alive.
Most likely between $9.2M and $26.1M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 2576 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very repetitive gameplay. It can be fun for a few hours, but after that it gets really boring. There's basically no enemy AI since they just walk towards one player in a straight line. They all conga towards you while ignoring everyone else. If something spawned targeting someone who isn't you, you can literally swim inside of them. They will never attack you. Frequently they get caught on invisible walls and they just hold still without even trying to attack you, and sometimes they even get caught on nothing and they just hold still for no reason. Even ranged enemies will stop attacking you when this happens. Most enemies are also just guys that walk towards you then swing at you. There's one enemy that shoots a slow bullet at you, and one that will hit you with a hitscan beam if you don't shoot him before he finishes charging. That's basically all of the enemies. Very little customization is available. There's only a few guns, and most of them feel very similar. The primary weapons are a machinegun, a machinegun that's less accurate, a machinegun that requires you to constantly be holding right click 24/7 because there's no reason not to, a slow sniper, and a less slow sniper. Most of the perks you can put on the weapons don't change how the weapon plays or feels and mostly just increases its damage. The multiplayer also has people very frequently teamkilling everyone for no reason, so you're probably going to have to play with friends if you don't want to do singleplayer. It's very rare for me to join a game and not see someone start killing everyone and insulting them.
[h2] Йо, ковбою, готуй свої іржаві булки, пий шмурдяк в салуні, і вирушаємо на місію! [/h2] Це чудова гра, яка ще в дочасному доступі, але вже складає враження цілком потужного і довершеного проєкту. Звісно, з часом вона набридає, але з додаванням нового контенту, якого заплановано купа і невеликий возик, гра, гадаю, стане ще в десяток разів краще і цікавіше. Це прекрасна гра для гри з друзями, і навіть самотужки, особливо якщо ви любите екшен і ковбойську тематику, і купівля її зараз, я гадаю, є інвестицією в майбутнє, бо з релізом ціна вочевидь виросте, хаха
SF魔法西部劇風Coopシューター 色んなCoopゲームのいいとこ取り、それでいてユニーク ルールはシンプルで、一度プレイするだけで理解できてとっつきやすい カスタム性は非常に高く、様々なビルドのプレイヤーが見られる 拠点での強化がメインのため、ローグライトが苦手でも大丈夫 操作性は極めて快適 移動が多めのゲームだが、それすら楽しめる ソロでも楽しいが野良マッチも簡単 自分は遭遇したことがないが、荒らしが嫌ならホストとしてプレイしてキックすればOK BGMがノリノリで、シームレスに切り替わるのがとてもお気に入り ノーヒント収集要素だけは許さん
This game is soo close to being fantastic (for early access) but there is a huge flaw that prevents enjoying the game itself. Friendly Fire. As of now the big fun explosive combos will damage you and your teammates. Because of this I don't run those combos. It's too chaotic of a game to have friendly fire. For me this one change would make this game a recommended for sure. Hoping the devs make this change.
在更新頻率低下的情況下 你們要想的是如何更好提高玩家的遊戲體驗跟玩法 而不是一直想如何去搞那狗屎平衡 想讓玩家有更多其他的選擇跟玩法這想法不錯 但是採用的方法居然是削弱玩家最常用的鬼牌或武器 玩家最常用的通常是最強勢的那幾個武器鬼牌沒錯 但有沒有想過或許是因為其他東西就完全爛到不想去用 什麼不學去學箭頭剛開始那套 非要讓玩家在一坨狗屎裡選一坨比較不那麼難吃的屎來吃就是了 箭頭現在即使更新頻率也算不高 但也不會再去削弱武器 而是去加強其他武器來取代平衡 這坨屎誰愛吃去吃 你就繼續搞那陀狗屎平衡吧
[h2]What... Don't You Guys Have Friends...?[/h2] No actually. I don't have a close group of people I can call friends, who are available to mess around with and have fun in co-op shooters or adventures. Far Far West does not deserve its overwhelmingly positive ratings, if you’re someone who prefers to play solo. If you don’t already have a close group of friends to mess around with in co-op shooters or adventures, this game quickly loses its appeal, because there is nothing outside of the fast paced vibes. Visually, it tries to blend Sea of Thieves and The Wild Wild West, and it layers on fast-paced music, honestly, the soundtrack is the only thing that gives the game life. Every stage across every quadrant is just a recycled layout with minor event tweaks that end up feeling identical. The repetition is exhausting: you’re forced to grind mission after mission for new weapon blueprints, needing five or six runs just to unlock one, and each one comes with their own built in leveling system, which is even more of a grind, and when you finally hit level 100 and prestige, the so-called rewards are mere stat tweaks or underwhelming bonuses, like adding a few more "chance to drop joker cards", not exactly game-changing. Playing solo is mindlessly boring, and the thrill evaporates fast when playing with triple pristiged golliaths that one tap everything on Very Hard or Nightmare mode, where you can't exactly do a whole lot on your own. They mention a roadmap for future content, but with a foundation this bland and uninspired outside of friends and gunslinging, I doubt any update will fix the core issues. Without the music, there’s nothing here to keep you coming back. It’s briefly fun, but the novelty wears off almost immediately. [h2]Conclusion[/h2] Not a contrarian. I am just blunt and realistic. The music is a banger, it keeps you here. The AI is awful. You can bug them out, they run in a straight line, after the one they are aggro to, and nothing really makes it feel like you're struggling. Got friends? Great game, if your friends are great people to be around. Going solo with randoms? Utterly boring. [b]Video Review TBD[/b] [quote] Please consider following my [url=https://store.steampowered.com/curator/41005226/]Curation page[/url]. I cover a wide range of genres both paid and unpaid, providing unbiased opinions as well as regular giveaway events. [/quote]
Update ruined the game. Unused fragments did not convert into blueprints. You got me ♥♥♥♥♥♥ up if I'm grinding another 25+ hours to get everything back. Uninstalled and won't be back. Clowns
Robot Wizard Cowboy Gang We love castin' spells EDIT: had a god run where i got 2 glass cannon jokers while i already had 1 pre-equipped doing 222 (from 82) damage per sniper rifle headshot and had 55 (from 130) health the stat change calculations are in favor of the player EDIT 2: had a better god run: 3 moon gravities, 3 dwarves, extra dash, high move speed i am the mosquito
Beautiful lake that's only 1ft deep. It seems to have a solid foundation but it gets REALLY repetitive really quick and the builds don't provide an interesting enough variety. No substantial updates since release. Can't recommend now but will keep an eye on it.
坏消息:缝合怪 好消息:全缝了 和朋友打了几天还挺上头(tk是不得不品的一环) 60块钱可以说买不了吃亏买不了上当 对于一个这个价钱的游戏来说内容还算可以,对于一个刷子游戏来说就有点少了,希望以后能继续更新,这游戏潜力还是有的,多来点新地图新怪新卡片新枪新法术新皮肤,目前能玩的build不算特别多 最后提几点建议,一个是能出自定义配装登记(类似怪猎),不用每次想换build玩都要重新调加点和卡片;二是能加一个角色面板,能直观的看到不同配装的属性差异;三是加个bp功能,给几个ban位把不想要的卡ban掉(现在卡不多关系还不大,以后卡多了希望能有bp功能);四是加个游戏内wiki,把怪物图鉴以及元素反应的效果之类的写出来;五是加个枪械试用功能(或者像绝地潜兵那样给个演示视频)