
The award-winning Far Cry franchise returns with its innovative open world gameplay, bringing together massive beasts, breathtaking environments, and unpredictable savage encounters. Welcome to the Stone Age, a time of danger and adventure.
Most likely between $3.6M and $10.3M. How we estimate →
Checked against 8 developer-reported gamesmedian error
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $7.49 | 87% | approximately $6M |
| PlayStation | $29.99 | 90% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1345 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
good
Harika
Milattan önce 10.000 yılında geçen bu oyun geçtiği zamanı itibariyle ilgimi çektiği için oynamaya karar vermiştim. Ayrıca bu zamana kadar Far Cry serisinden de bir oyun oynamadığım için bu oyuna beklentim biraz yüksek başladı. Fakat oyunda atmosfer harici beğendiğim pek de bir şey olduğunu söyleyemem. Görevlerin aşırı sığ olması da bu işin cabası. Oyunun mekanikleri genel anlamda basit, zaten çok eski çağda geçen bu oyun için öyle çok fazla silah çeşidi vb. beklememek lazım. Fakat yine de silah yükseltmeleri ve birkaç farklı silah eklemiş olmaları güzel. Özellikle baykuş mekaniğini keyifli buldum. NPC’lerin yapay zekaları gerçekten kötü. Birinin hemen arkasında zırhlı NPC’nin kafatasını parçalıyorum ama öndekinin hiç haberi olmuyor. Düşmanları öldürmek de aşırı kolaydı normal zorlukta oynamama rağmen. Oyunun büyük bir çoğunluğunu ok atarak geçirdim. Oyunun hikaye yönü gerçekten kötü olmuş. Şaman’ın bize karışım içirip iki düşman kabilenin iç yapısını gösterdiği iki sahne haricinde düzgün bir hikaye anlatımı bile yok. Genel olarak köyünüze kattığınız belli başlı NPC’lerin git bunu öldür, git bana bunu getir veya git şunu kurtar dediği bir hikaye var oyunda. Grafik olarak ortalamanın hafif üzerinde bir görsellik bulunuyor. Ormanların ve karlı bölgelerin dizaynı göze hoş görünüyor. Özellikle karakterlerden görevler aldığınız, onların çadırları içinde oynatılan ara sahneler çok güzel görünüyordu. Fakat görsel anlamda da dört dörtlük bir oyun da değil, bazı animasyonlarda görsel bugların karşınıza çıktığı oluyor. Genel olarak milattan önce 10.000 yılının atmosferinin güzel yansıtılması haricinde pek de iyi bir yönü bulunmuyor oyunun. Kafa dağıtıp ormanda gezmek istiyorsanız deneyebilirsiniz ama çok da güzel bir oyun deneyimi sunduğunu söyleyemem. Mekanikler: 1.5/3 Hikâye: 0.5/3 Grafikler: 2/3 Müzikler: 0/1 İnisiyatif: 0/1 4/10
unfortunately I didnt check for denuvo when I bought this ubislop so my fault there but my pc shouldnt make like a choo choo train when I play this 12 year old game F DENUVO F UBISLOP
我眼馋这款游戏很久了,在育碧还不是罐头厂的18年,看到这款游戏是真喜欢上了。 虽然现在玩起来感觉画质低了,剧情也些许抽象,但那时候真觉得这个题材,加上略微的罐头味儿,真不错吧。 如今玩起来仍旧是一款不错的游戏,不是吗😤
El juego es bastante bueno, es un aire fresco a la receta de los demas far cry lo recomiendo 100%, lo unico malo es el mismo launcher de ubisoft.
FIght while using and commanding your prehistoric animal, ride your mammoth or Cave beer or sabertooth, Increase your population and dominate. What a great Game
Es una pena porque tiene potencial para ser un juego muy entretenido con su jugabilidad más arcade si cabe con respecto a la saga, pero está centrado (de forma inevitable pero lo tengo que decir) en la mecánica que menos me interesa de Far Cry como es la recolección, la caza y los eventos "aleatorios" repetitivos de siempre. Empieza bien; y se merece una oportunidad por intentar hacer algo diferente, pero después de unas horas va mostrando en sus costuras que lo único que vas a hacer es siempre lo mismo...
Unfortunately Far Cry Primal didn’t hit the mark for me and I dropped it after loosing interest. I played the first 3 Far Cry games back in the day and really enjoyed them, along with Blood Dragon later, but back in 2014 Far Cry 4, despite the fact I enjoy FPS games, it didn’t seem to offer much over Far Cry 3. Ubisoft was starting to get not such a great reputation and I was busy with other stuff. The other games followed a similar path, looking less and less interesting. Primal looked a bit different though with it’s Stone Age setting, and I was always a little curious, and eventually last year it was on sale for a couple of quid in a sale so I grabbed it. This year, kinda stuck in a rut not sure what to play, I liked the idea of getting stuck in. I always enjoy a historical game, and in this case the pre historical setting with no real fantasy (other than visions and being able to tame animals) did appeal. Initially I did enjoyed the game. It obviously runs well for a 10 year old game but it looks great as well. Combat versus the human enemies was fairly punchy using the bow and pretty enjoyable. There was effort to craft the Wenja language spoken by the characters and make the world feel wild and untamed. Unfortunately the game suffers from typical Ubi slop, in that they shovel content in front of you without thought and subtlety. In this case, despite it being set in the prehistoric wilds I couldn’t go 50 feet without running into an enemy patrol or a wild animal that would attack me. I felt I had no time to breath in the game in a way that games like RDR 2 or Witcher 3 give you by creating some space, let alone the fact that despite being pre historic the area seemed massively populated. Combat descend into a rinse and repeat with the bow and head shots for the most part, and while satisfying at first, swiftly became a bit rote. The pre historic setting really works against it because it limits the weapons and tools unfortunately. I found the survival elements just busy work. Bearing in mind the games opening shows you working as a team to take down mammoths, and this team work was a key survival strategy that marked humans from animals, none of this was really on display in the main game. You have members of the tribe wandering around but you are a lone wolf for the most part, aside from animal companions. The plot seemed dull, consisting of mostly going and finding new characters for the village and doing quests to bring them back to unlock more upgrades. The characters are stone age stereo types that jump around and while they felt of the time and not modern, swiftly felt annoying. There was some trippy vision quest stuff that I was just starting to get into and apparently gets a little inventive further in the game, but it didn’t really seem to be offering much depth to the characters or the world. I did think about trying the survival mode to see if it would tackle some of my issues about lack of tension, but as I was unenthusiastic about continuing at that point and this mode seemed to mainly add more friction and busy work, I decided to leave it. I may pick the game up again and then update my review in the future, if I do get a hankering for pre historic stuff, but right now I’m leaving the game on hiatus as it swiftly just became mediocre and boring for me.
Атмосферная игра! Каменого века и интересный язык, на котором говорят Винджа правдо сюжет немного скучный но это не портит не как игру, разнобразный арсенал оружия, который ты должен делать сам, ещё игра похоже больше на выживание, по скидки она очень дешёвая вывод покупайте 8/10