
The award-winning Far Cry franchise returns with its innovative open world gameplay, bringing together massive beasts, breathtaking environments, and unpredictable savage encounters. Welcome to the Stone Age, a time of danger and adventure.
Most likely between $3.6M and $10.3M. How we estimate →
Checked against 8 developer-reported gamesmedian error
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $7.49 | 87% | approximately $6M |
| PlayStation | $29.99 | 90% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1345 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
An incredibly fun game that does a good job with a setting I have never seen other games explore. The gameplay is simple and easy to learn yet satisfying enough that the game keeps being cathartic and engaging to play. I don't think I'll ever tire of wacthing people get knocked off their feet and drop from me hurling javelins at them. I'm impressed with how much weapon variety they managed to squeeze in given the setting, but they all feel perfectly fitting and each serve a purpose. The story is very simple but surprisingly engaging nontheless. Skill progression generally feels great although some rather essential ones were locked behind a lot very situational skills which lead to a bit of grinding for experience. Some of the human bosses also get a little ridiculous with their amount of health for a game that's otherwise fairly realistic. In a setting where armor isn't much of a thing seeing someone literally tanking 20 javelins to the face just feels a bit silly. But I can see how there might be a lack of challenge otherwise. My main complaint though would be that the side missions are very repetitive and kinda boring, and one bugged out on me making it impossible to complete. Luckily you can become quite powerful while largely ignoring them.
Unga Bunga.
Si vienes siendo fan de la saga Far Cry puedes estar seguro de que te va a encartar este versión de "Llanto lejano", jajaja, ahora en la era de los cavernicolas. Recomiendo completarlo al 100% lo cuál no es un logro de Steam, pero si un logro personal de haber visto todo lo que fue desarrollado con mucho cariño de los creadores.
Unfortunately Far Cry Primal didn’t hit the mark for me and I dropped it after loosing interest. I played the first 3 Far Cry games back in the day and really enjoyed them, along with Blood Dragon later, but back in 2014 Far Cry 4, despite the fact I enjoy FPS games, it didn’t seem to offer much over Far Cry 3. Ubisoft was starting to get not such a great reputation and I was busy with other stuff. The other games followed a similar path, looking less and less interesting. Primal looked a bit different though with it’s Stone Age setting, and I was always a little curious, and eventually last year it was on sale for a couple of quid in a sale so I grabbed it. This year, kinda stuck in a rut not sure what to play, I liked the idea of getting stuck in. I always enjoy a historical game, and in this case the pre historical setting with no real fantasy (other than visions and being able to tame animals) did appeal. Initially I did enjoyed the game. It obviously runs well for a 10 year old game but it looks great as well. Combat versus the human enemies was fairly punchy using the bow and pretty enjoyable. There was effort to craft the Wenja language spoken by the characters and make the world feel wild and untamed. Unfortunately the game suffers from typical Ubi slop, in that they shovel content in front of you without thought and subtlety. In this case, despite it being set in the prehistoric wilds I couldn’t go 50 feet without running into an enemy patrol or a wild animal that would attack me. I felt I had no time to breath in the game in a way that games like RDR 2 or Witcher 3 give you by creating some space, let alone the fact that despite being pre historic the area seemed massively populated. Combat descend into a rinse and repeat with the bow and head shots for the most part, and while satisfying at first, swiftly became a bit rote. The pre historic setting really works against it because it limits the weapons and tools unfortunately. I found the survival elements just busy work. Bearing in mind the games opening shows you working as a team to take down mammoths, and this team work was a key survival strategy that marked humans from animals, none of this was really on display in the main game. You have members of the tribe wandering around but you are a lone wolf for the most part, aside from animal companions. The plot seemed dull, consisting of mostly going and finding new characters for the village and doing quests to bring them back to unlock more upgrades. The characters are stone age stereo types that jump around and while they felt of the time and not modern, swiftly felt annoying. There was some trippy vision quest stuff that I was just starting to get into and apparently gets a little inventive further in the game, but it didn’t really seem to be offering much depth to the characters or the world. I did think about trying the survival mode to see if it would tackle some of my issues about lack of tension, but as I was unenthusiastic about continuing at that point and this mode seemed to mainly add more friction and busy work, I decided to leave it. I may pick the game up again and then update my review in the future, if I do get a hankering for pre historic stuff, but right now I’m leaving the game on hiatus as it swiftly just became mediocre and boring for me.
симулятор коммуниста
fatal... el login de ubisoft es asqueroso no recordaba la clave y solicite un cambio y al cambiarlo me suspendio la cuenta, intente hotmail y gmail y es lo mismo me toca reembolsar el primal y el 4
unfortunately I didnt check for denuvo when I bought this ubislop so my fault there but my pc shouldnt make like a choo choo train when I play this 12 year old game F DENUVO F UBISLOP
so tuff
I revisited this game recently, FC:P uniqueness makes it one of the best entries in the Far Cry series. Ubisoft finally added Steam achievements and I discovered I was missing new ones: the Survival Mode achievements. So, me - beeing FC veteran and knowing how "hard" these game are I jumped in. Suvival - Expert - Permadeath. What could go wrong? My first instant death was from a missed shot against a charging wolf pack. The second happened during a raid on an enemy camp. Then came the third - CROCODILE the fourth - “one of famous Ubisoft moments”. I became a true master of Alt+F4, but even that wasn’t enough. I had to craft new approach. Every bush became a potential threat, every encounter meant preparation, and every mission required stealth & recon first. And the next 30 hours were some of the best gaming I’ve had this year. It took me around 40 hours to finally tame the sabertooth, and that was my nuke for the rest of the game. EZ mode unlocked again but those first hours of Survival Mode were an incredible experience.
FIght while using and commanding your prehistoric animal, ride your mammoth or Cave beer or sabertooth, Increase your population and dominate. What a great Game