
A remake of Magicite, same gameplay loop just a tad bit harder, with new stuff added, but without multiplayer.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Não intendi como se joga.
Игра Fanite – это приятная головоломка, которая сочетает в себе минималистичный дизайн и достаточно сложные задачи. Сначала головоломки кажутся простыми, но чем дальше проходишь, тем больше приходится напрягать мозг и искать нестандартные решения. Мне особенно понравилось плавное наращивание сложности. Ни одна головоломка не кажется нерешаемой, но и не дает расслабиться. Визуальный стиль тоже радует глаз – чистые линии, спокойные цвета, ничего лишнего, что бы отвлекало от процесса решения. Из минусов можно отметить не самое интуитивное управление на первых порах. Привыкнуть нужно, но это быстро. В целом, игра оставляет положительное впечатление. Отличный выбор для тех, кто любит головоломки и хочет потренировать свой мозг в приятной обстановке. Рекомендую!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 21 reviews with recorded playtime.
Сырая игра, никому не советую. Что-то странное походит на терарию. Тебя спавнит в какой-то пещере где куча жирных уеbков которые трахают тебя за секунду. а ночью прилетает какая то здоровая еbала и делает тоже самое. Там вроде есть куча всего но изза порева в начале в падлу чтото ислледовать. Еще и лагет. СЫРО
Buns
"Fanite" is an unabashed, lazy ripoff of MAgicite (Copyright Smashgames, 2014). Many lazy "amateur" developers don't pay attention to their obligations under copyright law, and often steal the ideas of actual, real game developers without credit, such as the "developer" here has done. Putting aside the unethical intellectual, creative and moral bankruptcy of stealing someone else's game concept, this is also breaking that unwritten law of stealing other people's game ideas... you should at least try to do better than the game you're ripping off. "Fanite" is considerably worse than MAgicite. Before we get too far into it, let's go over what this disaster is... it's basically a really weak Terraria ripoff (being a ripoff of Magicite which is a Terraria ripoff). A ripoff of a ripoff. It's a platformer/crafter with no content (procgen), crap graphics, and weak and convoluted crafting stuff tacked on. This features really godawful pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks much worse than most other games because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. The developer chose not to do the job of a real game developer and create meaningful bespoke levels, narrative based gameplay progression and so on. Instead, they decided that "Procgen IS content!" and lazily tried to use procgen algorithms to create infinite, samey, repetitive, soulless levels, because that's a lot less work. As a result of this poor decision, the game gets tired and repetitive almost immediately. Developers must learn that procgen is a terrible substitute for creating real content. It should not be used as "ez-mode" for content creation, as the developer tried to do here. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at only 6 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. I didn't pay money, but I still feel ripped off.
Инди-платформер с элементами головоломки и ретро-стилистикой. Плюсы: Милая пиксель-арт графика — создаёт уютную атмосферу; Интуитивное управление — игра легко осваивается; Разнообразие уровней — каждый уровень уникален. Минусы: Короткое прохождение — игра может быть пройдена за несколько часов; Однотипные головоломки — мало разнообразия в задачах; Баги с анимацией — возможны проблемы с визуальными эффектами. Итог: Fanite — инди-платформер для любителей ретро-игр и простых головоломок. Привлекает милой графикой и простым управлением, но может разочаровать коротким геймплеем и возможными техническими недочётами.
免费 有成就 没中文 凡界求生 在这款重制新作中活下去,体验全新内容!游戏延续了《魔石》的诸多经典设定,随机生成各类生物群系供你探索。收集资源、狩猎野兽,在严酷环境中艰难求生。丰富的角色特性、帽子与伙伴,让每一局游戏都充满乐趣与惊喜。做好多次挑战的准备吧。 《凡界求生》的核心灵感源自《魔石》。 特色 随机生成生物群系:每局开启全新场景,砍树、采矿、采植、捕虫应有尽有。 永久死亡模式:角色死亡即彻底终结。 合成系统:任意两件可合成物品组合即可生成新道具。 战斗系统:不穿护甲直接冲锋挥拳会被轻易击败,需先制作装备、熟悉敌人招式再出击。 可解锁内容:随着游戏进程,逐步解锁全新种族、帽子与伙伴。
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did not understand horible crafting system sh!t combat and the tutorial needs a tutorial on how to be a tutorial
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.