
Twenty-five years after the bombs fall, you and your fellow Vault Dwellers emerge into post-nuclear America. Join millions of players as you explore, build, quest, and triumph in a massive open-world multiplayer adventure.
Most likely between $39.2M and $111.2M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 72% | approximately $65.4M |
| Xbox | $39.99 | 60% | — |
| PlayStation | $39.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $7.15 on Xbox · Türkiye (−82%). Compare 28 prices in 15 markets →
Reviews
Themes across 2011 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
If you're a fan of Bethesda games like I was, I recommend skipping this one. Otherwise, you may never see Bethesda the same way again. Fallout 76 comes painfully close at times to being a great game, but ultimately it's a traveling freak show of bugs, crashes, monetisation and questionable design decisions. There are flashes of brilliance buried in there, but getting to them isn't worth the frustration.
This game sucks lol
horrible updates, horrible monetization, and somehow horrible balancing in a mostly PvE game the lack of a chat box is what honestly killed the game for me, i have about 120 hours into the game and i have not communicated with any player in this game. yet despite that i still recommend the game, there are ton of quests ton of exploration ton of weapons all that for game you can get on sale for $2'99
not good but better then fallout 4
Vine del Fo4 re entusiasmado para encontrarme con esta verga kilométrica, mal optimizada, aburrida y con microtransacciones, tendrían que violar a los de Bethesda
Nothing but dropped server connections, game crashes, higher rewards for players that pay more into the game, bugs everywhere unable collect DNA for scorch beast side quest. Do damage to any enemy, to loot body that is empty with no reward, wasted ammo on bigfoot, when he get low in health he disappears back to the forest. Watch youtube streams to show every point i just made. Constantly nerfing guns because players get smarter than the developers on how to make guns "too powerful"..
perfect
Worst fallout game in the whole franchise; even worse than fallout brotherhood of steel
Extremely predatory Free-To-Play economy + subscriptions in a $50 game. Still a completely broken mess 6+ years after release. "End-game", difficulty and balancing = a joke.
why is my level 7 character two-shotting supermutants? why are the NPCs screaming for their lives in the voice logs when every single monster in the cave died from one bullet, though in the big final battle at the end of the cave i almost... had to reload my gun. the hoard of enemies that the logs were trying to foreshadow turned out to be 4 one hit fire-zombies. i spent less than 6h in this game and i'm already unstoppable. i didn't plan my build, i assigned the points pretty much randomly, same with the cards; i didn't grind for gear, just rolled around in my vault jumpsuit and basic leather; i didn't even find any amazing weapon, i'm two shotting everything with a level 5 gun that i got from some mission. Fallout 76 is visually beautiful, and i found the quests to be at least decently interesting, unforunately it is mind-numbingly easy to the point where it doesn't make sense within the established lore of its world. is everyone in there just made of paper? has the radiation eaten their brains to the point where they are incapble of escaping 4 dudes that die if you look at them harshly enough? what's going on Fallout?