
Twenty-five years after the bombs fall, you and your fellow Vault Dwellers emerge into post-nuclear America. Join millions of players as you explore, build, quest, and triumph in a massive open-world multiplayer adventure.
Most likely between $39.2M and $111.2M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 72% | approximately $65.4M |
| Xbox | $39.99 | 60% | — |
| PlayStation | $39.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $7.15 on Xbox · Türkiye (−82%). Compare 28 prices in 15 markets →
Reviews
Themes across 2011 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Game is locked at 60fps unless you tweak an ini file. Not even a Vsync setting. It feels like a bad console port.
horrible updates, horrible monetization, and somehow horrible balancing in a mostly PvE game the lack of a chat box is what honestly killed the game for me, i have about 120 hours into the game and i have not communicated with any player in this game. yet despite that i still recommend the game, there are ton of quests ton of exploration ton of weapons all that for game you can get on sale for $2'99
not good but better then fallout 4
This game... If you're looking for a full-fledged "Fallout Experience" this isn't it. If you haven't played through many of the seasons, it's all turned into "Oh! But you can buy the previous seasons items!" making current seasons feel like a slog to progress through/have no meaning behind them. I write this as a HUGE fan of the Fallout Universe, playing most all and doing research on the few I haven't played personally (Yes, I'm looking at you Fallout: Brotherhood of Steel on the PS2). This isn't a "Fallout" game. This is an online Fallout-inspired universe. There's no in-depth dialogue that means anything, no big deciding factors that equate to much. If you want a game in the Fallout Universe, and like scavenging for supplies, and building a base you and your friends can gather at and go on hunting missions then this is fun. Unfortunately, my previous statement is the entirety of this game. Build a base, scavenge, go on hunting missions, repeat. Eventually you're just repeating the same missions and grinding for upgraded legendary weapons/armor/modules to attach to other weapons and armor. If you're HEAVILY into the actual Fallout Lore and looking for a "Fallout" game, I'd take a pass on this one. If you're looking to have fun and have a few friends to play with and just generally like the "Fallout-inspired" likeness, I would recommend this (On a sale at least). I won't go into the whole Fallout 1ST subscription, but it is useful if you're willing to pay the monthly subscription, and having "private" worlds that only you and your friends can join are nice. The ATOM shop is Bloated as all get out, and on a rotating schedule, so if you spend money there, make sure it's something you want. They really play into the whole FOMO thing and putting things up for a "limited" time etc etc.
Nothing but dropped server connections, game crashes, higher rewards for players that pay more into the game, bugs everywhere unable collect DNA for scorch beast side quest. Do damage to any enemy, to loot body that is empty with no reward, wasted ammo on bigfoot, when he get low in health he disappears back to the forest. Watch youtube streams to show every point i just made. Constantly nerfing guns because players get smarter than the developers on how to make guns "too powerful"..
Incredibly disappointed in the direction they have been going. The community voiced their concerns about reskinned rewards and because of the strong negative response Bethesda said starting next season they would not have reskins. We have see the upcoming texts for the new season and it is almost entirely reskins, this is absolutely insane. They don't care about the community, stay away from this game.
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Its really not good. economy is deadass dead and ass. crafting is everything and nothing both, you need it to progress but it's incredibly tedious therefor kept to a minimun. survival elements are only annoying there's really nothing more to it. story is ok i guess but at this point idc for it. unique collectibles for permanent boosts are collectables now. fallout 4 already had many consumables but ♥♥♥♥♥♥♥♥♥, 76 is simply a pain to micromanage especially because incompetent idiots couldn'd get a have decent inventory and use the same system that was bad back when 4 came out. they cant even rely on the community to fix their lazy mistakes, as they would always do, because of incompetence and greed. i'm gonna be real. If i put out products in this quality my boss would cut me off.
perfect
Even with Fallout 1st subscription, the 1200 storage mass for weapons & armor is ridiculous. That is especially absurd for a Fallout game, where collecting unique equipment has always been a major part of the appeal.