Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Genres
Stats
Languages: English, Japanese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
哈哈哈,好可爱的小游戏,音乐也还可以,难度不高,打到三四百分这样会出现一个滑行的人物,游上去碰到她基本上就可以触发结局了,青蛙什么的一般只要不犹豫一直朝一个方向前进基本上就不会被碰到扣血,还是挺简单的,而且很可爱
Jogo bugado
Mina mo mina mo mina mo ganbare ganbare mina mo
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
☀️
みなものみなもちみなもちなすか、のみ
᠌ ᠌
[h1]Description[/h1] Fall Minamo is a very short "avoid the obstacles" type of game, made by a Japanese developer using Unity. This game is not endless, and it has multiple endings. [h1]Achievements[/h1] Getting the true ending will unlock all the achievements. I got it in 29 minutes. [h1]Linux[/h1] This game has been played on Fedora Kinoite using Proton 8.0-5. Other than nVidia flickering, I faced no issues.
Sí
[h1]Before I played Fall Minamo, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
good
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.