
Make a line and prepare to fight! Absorb energy, make new pixies and expand your line of pixies at max to conquer every enemy possible! And don't forget to make them kneel before your power, or maybe you want to kneel for them?
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
A very cool approach of snake game! Tons of Meta Game upgrades do make and very fun to unlock the galley! Also fae line name is so creative <3!
Badass Fairies and fun game!!!!
⠄⢢⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣟⠿⠛⠛⠋⠛⠛⠋⠽⠄⠣ ⠄⠸⠿⠛⠉⠉⠉⠐⠹⠿⣿⣿⣿⣿⣿⣿⡿⡀⣀⣴⢄⣀⣀⣀⠄⠄⠄⢸ ⡁⠄⠄⢠⣼⡔⡠⠤⢄⣺⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣾⣶⣶⣶⡶⢢⢠⣿ ⠸⠄⣶⣥⣾⣿⣶⣿⣿⣿⢧⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠑⢃⣿⣿ ⢘⡰⠘⣿⣿⣿⣿⣿⣿⣿⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠏⡨⢢⣾⣿⠇ ⠈⣴⣿⣿⣿⣿⣿⣿⣿⣿⣯⣿⣿⣿⣿⣿⣿⣿⣿⣿⣛⣥⢞⢁⠞⢻⡟⣸ ⠄⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⣿⣿⣿⣿⣿⣿⣿⡿⠋⠕⢃⠎⠃⡦⠁⠃ ⠄⠈⢿⣿⣿⣿⣿⣿⣿⡏⠈⠹⠉⠈⠙⠻⣿⣿⣿⣷⣖⠰⠋⠄⠐⠡⠑⣰ ⠄⠄⠄⠻⣿⣿⣿⣿⣿⡇⢀⣀⣤⢂⣤⣄⢸⣿⣿⣿⣿⣷⣶⣤⠄⢀⠘⠋ ⠄⠄⠄⠄⠉⢿⣿⣿⣿⣿⣼⣿⣧⣿⡿⣱⣿⣿⣿⣿⣿⣿⡿⠉⠂⠄⠄⠠ ⠄⠄⠄⠄⠄⠄⠙⣿⣿⣿⢸⠿⢿⣫⣾⣿⣿⣿⣿⣿⣿⠟⠁⠄⠄⡠⠁⠄
Don't mess with Fae's!!! Loved the art and music <3
The "Completionist" and "Give us Love" achievements are broken. The developer is unresponsive. Avoid this game. For the dev: Please remove these two achievements.
Petit jeu mais une vraie pepite ! Il vous faudra du temps et de l agilite pour boucler les 5 mondes ! Les petits bonus pixel arts sont bien sur -18 ans ! Bref tres prenant et tres addictif donc un bon jeu donc ! interet : 13/20 Realisation : 12/20
➖🟥🟧➖➖➖🟩🟦➖ 🟥➖➖🟨➖🟩➖➖🟪 🟥➖➖➖🟨➖➖➖🟪 🟥➖➖🟨➖🟩➖➖🟪 ➖🟥🟧➖➖➖🟩🟦➖
This is fun!
Not bad.
A buggy mess. Health regen doesn't work. Lifesteal from black fairy doesn't work. If an enemy spawns inside an aura they become invulnerable, ending your run. Achievements are broken - i have finished 4 stages, but only got the stuff for level ups. There's something wrong with save system, abilities and parts of gallery lock off if you fail earlier than before. That includes stages you've already finished. I'm pretty sure lvl 1 upgrades don't work too. I had lvl 1 revive early on, but kept getting game over after the first death. Level design sucks. Almost every map has an excessive amount of spikes or walls that limit your movement. Later stages also dump tons of enemies that no amount of daka can chew through, so you are forced to take some damage just to escape. Yes, you, a flying fairy, take damage from the spikes, while your enemies, mostly grounded walking foes, don't. Also, enemy spawns are static, meaning that they literally can appear next to you and immediately hit you with touch damage. Some individual enemies are bs, like moles. They are spongy, shoot multiple hard hitting projectiles, then borrow right under you, dealing touch damage BEFORE they even become visible. All of this isn't worth it for the gallery, that only has maybe a couple of good animations total.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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