
Embark on a mission to unveil the truth behind a missing daughter case. Utilize the search engine to gather clues and uncover the dark secrets of TempleTech. Experience a suspenseful journey through the eyes of Hazel.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I actually loved this game!! The ending left a little to be desired and some of the puzzles weren't super clear but I don't think that's enough to retract from the rest of it. I'd definitely check out more by this dev!
имба, интересно, поисковик прям в игре и загадки нужно разгадывать с его помощью
fun!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nice little game, love the style
☀️
Unbelievebly cool. I loved every second!
AMAZING
So the bad here is the story, and the good is the gameplay. The story was really cliche; I clocked the "twist" at like 10 minutes in because it was so obvious, and the story was a really typical "what if tech went HORRIBLY WRONG" kind of thing. And while I appreciate stories about how tech bros are evil, this really didn't bring anything new to the table. It was...fine, just boring. I think if you weren't used to this type of story it might feel a little more thrilling, but like I said it was all telegraphed waaay out. It made it impossible to get invested at all. But the gameplay here was great! I really enjoyed the puzzle design and the exploration; I wasn't a fan of the look but that's really a matter of my personal taste. The puzzles were a blast and I enjoyed the experience. Also I don't know what my deal is but I love search string puzzles, lol. But honestly the puzzle design here was better than many of the like, $15 retail games I play. And honestly, the story worked perfectly fine as a way to send you in the right direction to find the next puzzles. I think if the dev can nab a real writer they could do something pretty cool. And really, it's freeware! If it appeals to you at all it's probably worth checking out. According to Steam it took me about 70 minutes to finish and it was a totally good use of that time. My only caveat is that it's very much designed for a mouse/keyboard -- it couldn't be played on Deck or with a controller.
is it me or violet has the voice actress than susan in [i] fresh women[/i]??
Fantastic game, though I was annoyed by some puzzle solutions being locked behind progression. I got stuck in one section because I had previously searched the solution and got zero results, so I assumed that was all there was to that search term because I hadn't hit a progression wall yet. So I finally use a hint, thinking I missed something, only to be told to search the term I'd already searched. Suddenly, there's a new result when I search the term. I get that some gate-keeping and scaffolding is required when designing games like this, but I shouldn't have to be forced to take a hint to unlock a new search result (because it was literally I searched it, found nothing, used a hint, and suddenly got a new result). Complaints aside, it's a game worth checking out.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.