
Embark on an epic journey across the stars while encountering foes, friends and forgotten stories. Build your ship. Recruit and train your crew. Exoplanet is a demo of Project Coreward, a full open world RPG.
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Languages: English**languages with full audio support
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Игра «Exoplanet: A Project Coreward Demo» — это увлекательный проект с атмосферой научной фантастики. Графика качественная, а сюжет построен на исследовании далёких планет и постройке колоний. Управление ресурсами и планирование развития цивилизации требует стратегического мышления. Однако демо-версия ограничена по функционалу, и некоторые механики кажутся не до конца проработанными. В целом — отличный старт для амбициозного проекта, но полноценная версия обещает больше возможностей.
Gotta join the others in saying it's No Man's Sky but free and empty. I kinda wish the dev had skipped VR for now and just focused on getting the game nice and updated first and added VR later, as the VR aspect of the game doesn't really add anything as-is, other than making things take twice as long to do. Not recommended... for now. Maybe I'll download this again in a year or two and see if it's gone anywhere.
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Hours played at review time, across 29 reviews with recorded playtime.
Experienced this on the Rift and enjoyed it. It is strange to get used to one control only and you can only go forward, but I liked the day and night cycle and stumbled across some cool rocks and pretty views, nothing like the demo, but I could only access one planet. Still nice to look at the stars though. I'm looking forward to future updates and will keep this in mind for explore and chill.
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Rammstein - Love
Peor es nada, esta shido pal rato
i don't recall ever getting this game, apparently they rebranded something else into this (at least that's what i gather from the patch notes). the controls make no sense, the selection beam forces you to hold the controllers at an awkward angle to do anything, and i ended up not training my crew enough because i wasn't given a good explanation of what they needed to be good at
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.