
Excalibots is a 3D isometric hack-n-slash game, in which you play as Percy, the sword obsessed knight. Fight off hordes of enemies in order to collect quirky, powerful swords and defend the kingdom!
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Languages: English
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A short, fun adventure with a lot of heart! This is your standard hack-roll-slash isometric fighter. The twist is that all your swords are breakable so you have to constantly manage what blade you want to use and when. Thankfully, the devs were very forgiving with the blades you can find so your never without, but that's not to say there isn't some challenge in choosing the right blade for the job. There are only two levels, but they have enough fun and length that they don't overstay their welcome and the boss at the end is a nice, decent challenge. The only downside to the boss is that you use up your weapons too quickly and from then on, you're waiting for the next weapon drop so it can really slow down the pacing. The story has a lot of character with well drawn cutscenes and a cute aesthetic. All the character are wonderfully designed in a cartoony/robotic way that could do well in a larger release. I do wish we got to use the big sword shown at the end in NewGame+. There is technically a NewGame+ in that if you start a new game after beating it the first time, you have access to all the swords from your previous run. My only critique... is that I think one is missing... or it was hidden so well! :P All around, a fun time and I greatly enjoyed the teams efforts! If I had to give some sort of scathing critique... more levels, more swords, more goblin types, more Penelope, and more chicken! -as ordered by the disciple of the Chicken of Wisdom
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Loved this game for what it was...really well designed and had me chuckling multiple times! Love the concept and am very impressed with execution of those ideas.
Pretty short, took me a little over 20 minutes to get through. Didn't die at all, though the final boss is tanky so almost died there thanks to AoE attacks that hit from behind. But once you figure out his attacks it's pretty easy to avoid. It's a solid student project, nothing too complex at work here. Basic attack with a super attack. Some weapon durability to keep track of, but most of the weapons felt around the same in terms of power [aside from a heavy weapon's super move]. The enemies had a bit too much HP considering the amount of them around at times. It's not that it was hard in those moments, it simply wasn't that fun compared to smaller fights. But I really liked the art design, the graphics and overall look of the game are cute. I had some framerate issues. But, the cutscenes in particular with the 2D art were really well done. Music is decent. I think it's worth trying out if you just want a quick hack and slash to play through.
SÜPER OYUN
Nice and cute game, excepts the FPS drops which are quite bad. Game is very short as well.
Overall the game is really good, but the controls are bad Specificaly the attack button. Both left and right click tilt the camera. So if you do not have your mouse complety still it wont attack. This makes fights horrible, i never know when i am acutally going to attack
great game. great visual and character design, nice writing, good gameplay.
Jogo curto bem divertido. Jogabilidade e movimentação bem fluidos. Os gráficos são bonitos, bem coloridos e a trilha sonora, apesar de dar umas engasgadas, é bem legal. Os personagens são bem carismáticos e o final é ótimo! Apesar de ser um projeto de estudantes, definitivamente é um projeto que poderia ser levado adiante.
There was some problem with attack that without holding camera button it wont work... but exept that its good short game.
一款3D砍杀类动作游戏(人物是3D的,但其实战斗方式是2D的),时长大概0.5-1小时。 主角只能携带两把剑,整个游戏共有10种左右不同的剑,每种有不同的攻速、伤害、防御、连击攻击和特殊攻击,随着砍杀,剑的耐久度会降低,坏了之后就要捡起敌人掉落的剑来用,都没有的话只能用最基础的默认剑了。一把剑基本上打不了三套普攻就没了,还没适应节奏就要换新的。 敌人种类比较少,后面基本上是堆怪了。场景环境NPC什么的也比较贫乏。主角的攻击动作也不是很丰富,而且没有锁定系统,所以直刺武器比较容易刺空。 另外第二关掉帧比较严重。 还有游戏设置界面上显示的按键布局和游戏教程的按键布局(教程布局与实际布局相同)不一样。
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.