
This game is an intense bullet hell roguelike shooter, evolve and destroy the celestial army to try to open the hell's gate. Items, references and transformations based in : Lovecraftian universe, biblical sins, and all types of angels and celestial creatures.
Modeled estimate, not a reported figure. How we estimate →
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About


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
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I like the game and it has me curious enough to keep trying. Very much a "one more try" game! I have to give the Thumb's Down because the background of the game is an infinitely swirling spiral. It is insane and I can't look at it for long before it makes my physically ill. Dev: Get rid of the spinning background, or let us change it in the settings. Until this is fixed, solid Thumb's Down - it hurts to play and is literally injuring my eyes.
имба
It is good !
I wish there were more forms
nice upgrade system
jogo bom melhor que encheted portals aquela bosta se esse jogo fosse um stremer ele seria o cellbit
the most bizarre roguelike bullet game i played lol you are a evil heart and pretty much evil incarnate fighting angels is pretty fun a real bad boys game xD
无敌上头
A really fun multidirectional-shooter-roguelike mashup, and an amazing product for a dollar. The theme feels nice and cohesive, blending Lovecraftian and religious elements for both enemies and the player itself, which works surprisingly well. The game looks alright — nothing groundbreaking, but it's not a hassle to look at. There are a few flaws, such as some bosses being ridiculously hard to defeat, requiring either luck or a fully upgraded character to stand a chance. Also, the library of upgrade items, while decent at around 35-40, could benefit from a bit more variety. Overall, still a solid game for the price.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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