
Social online world releasing in 2020 — hoping to help people find friendship and a sense of community.
Modeled estimate, not a reported figure. How we estimate →
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Languages: English
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
rip byron <3
I had a blast during the stress test. I would just like to say that Reckful meant a lot to me and I attribute a lot of who I am today to him. I won't get into it, because obviously this is not the place to be talking about this, but I will be patiently waiting for what the future of Everland has to offer. I'm very hopeful for Everland, and I really think it could be the social environment that Reckful dreamed it would be. I wish the dev team the best of luck, and I am so sorry for the loss.
good game rip
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Trends
Modeled estimate over time.
Hours played at review time, across 48 reviews with recorded playtime.
What an honor it was to be part of this. I miss you, Reckful. We all do.
Love the vibes and atmosphere. Fun and chill. Meet new friends and hang out.
Even in the realm of Everland, where adventures last forever, we'll forever miss the laughs, unforgettable moments, and the unique Reckful magic. Rest in peace, Byron; your legendary stream will keep on gaming in our hearts.
was bittersweet to test this, I hope one day it will release. rest easy, Byron <3
glad i got to be part of the community event. i hope some day we may get a update on the games status. rest well Reckful. -still here 2025
<3
Byron, This game was a pleasure to test, it's really too bad that it couldn't be released. We'd sure love to see it in it's final form. one day maybe. RIP buddy.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.