
Etherburn is a Souls-like action-adventure. Play as a hero resurrected in a mysterious and interconnected dungeon. Explore and face intense duels as you fight your way to freedom.
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About
Etherburn is a student game and offers Souls-like gameplay in a medieval dark fantasy setting. Play as a revived Hero, a legendary knight who's name is lost to time. Your goal is to explore and escape the dungeon on one of many Routes.
On your perilious Journey you will encounter Foes and might even die in Combat against them. But Death is not the End: The Dungeon is filled with the life-giving Powers of Ether - bringing you and your Enemies back to life in due time.
Explore an interconnected Dungeon - filled with different Biomes and Areas to explore. Discover different parts of the Dungeon in a medieval dark fantasy setting in the attempt to find the right path to escape.

Master various weapons and unleash deadly attacks to defeat your enemies. Weaken your foes and finish them off with brutal executions. Unlock new weapons as you journey through the Dungeon - looking for a way out.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its pretty fun
Nice game, hope to see more updates.
decent i suggest trying it out
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gonna lie this game is great
This game leaves much to be desired with optimization. The tutorial felt wonderful but after entering the open part of the map my game would freeze often. The combat feels good but paired with what i said earlier makes it lacking but the animations are well made. I could not finish the game due to the freezing but i will try to power through at a later date. The great sword feels over powered compared to the katana. ( if you heavy attack and then follow with a light attack this will kill almost all average enemies )
gg developers, I can feel your passion while playing this game .. funny and engaging .. if useful, I can report some troubles walking some stairs and a "hole in the map" at the very bottom of a tower, just outside the door .. wish you the best for your goals and future projects
It was a fun and quick game (84 mins for me). There are some cool parts and you are mostly rewarded for exploring. It is also very easy to get 100% achievements for which is a giant plus for me. It does feel a little slow to move around, with long animations and time to respawn, but I think that is part of what makes the game a souls-like. The only bugs I felt were when going up stairs, but it was a well made game overall. I can see the effort that went into it and know game dev is a LOT of work. I'm happy with the time I spent on it especially because it's free.
Это мой первый soils-like, поэтому я потратил почти 23 часа на эту игру, при том, что она короткая, не знаю почему , это было для меня дело принципа - отыметь её.( В итоге меня имели). А так это весьма неплохая игрушка с перекатами и простыми комбо ударами. Из недостатков выделю немного неуклюжий интерфейс, баги( которые , лично мне встречались , только при подъёме на ступеньках, а также некоторые комбо работают через раз), и странную оптимизацию в закрытых помещениях фпс проседает, нежели в открытых. Повторюсь этой мой первый souls-like, так что более подробно говорить особо нечего, есть слабая сильная атака и перекат, тем более игра маленькая и бесплатная, но опыт мне понравился.
頑張りは認められる
yea its ♥♥♥♥♥♥♥ ♥♥♥♥♥
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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