
Control a worn-out wooden chair that is tied up to the victim Q. The E, A, and D keys respectively accurately lift specific chair legs, and the left and right keys drive rotation and swinging forward. When using one leg as the axis, the nerves need to be tightened to maintain balance.
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About
Escape Simulator - A Ridiculous and Exciting Physical Escape Journey
You are tied to a creaking wooden chair and placed in a cold concrete dungeon. This is not a traditional escape game - you are manipulating the chair itself! By precisely controlling the four legs of the chair (Q/E/A/D keys correspond to legs 7, 9, 1, and 3 respectively), experience an unprecedented absurd survival experience: long press the Q key to support only one leg, and lift the other three legs in the air, instantly transforming the chair into a fragile tumbler.
Rotation is the only way to move: the left button is counterclockwise, the right button is clockwise, and the point where the chair legs touch is the axis of rotation. When landing on multiple legs, carefully swing forward with the pivot center as the center. Activate the automatic save point of the radiation pattern along the way - wait for the progress bar to fill up, here are your new respawn coordinates. Mistakes and falls? Press and hold the R key for 2 seconds to reset to full health!
From a flat warehouse to a dangerous kidnapper's lair, seven levels test your balance art:
▶ Starting on flat ground, familiar with basic swing
▶ Bypass right angle bends and deep pit traps
▶ Be cautious of tipping over when conquering slopes
▶ Repeatedly adjusting the center of gravity in convex terrain
▶ The instantaneous heartbeat acceleration of leaping over the high-low platform
The low polygon realistic style combines retro film noise and high saturation tones, making the sparks of chair leg friction particularly dazzling in dark scenes. Every shake is accompanied by metal moans and rapid breathing, and the faint light shining outside the finish line door is the ultimate redemption for your solitary survival.
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Languages: Simplified Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
视频号刷到的,太tm好玩了,直接飞过去哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈
好玩,可以飞
I'm beginning to believe
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
看了b站露早gogo直播过来玩的,除了第二关其他关真蛮简单的,已经16min全成就了。这游戏有一个神秘机制叫做空中飞椅,运用熟练了就能几秒通关,玩完之后必须得夸一句早神nb!!
很鬼畜,很无厘头的快乐。。感谢作者全家。
非常好评 舍友第二关都过不去 太好玩了
垃圾
啥子游戏赶紧下架吧一只起飞
의자부수지 않고 탈출하려는 우직한 아저씨 (매일 업데이트되지는 않으며, 작성자가 원할 때마다 업데이트됩니다.) [1일차] 의자에 밧줄로 꽁꽁 묶여있습니다. 충분히 부수거나 밧줄을 풀어낼 수 있을 것 같은데... 포박한 이에 대한 배려인지 의리인지 그러지 않고 탈출지역을 향해 나아가죠. 기본적으로 WASD로 이리저리 몸을 기울일 수 있습니다. 이를 통해서 살짝살짝 나아간다거나 방향을 조금씩 틀어내어 조정을 할 수 있죠. 여기에 스페이스바를 이용해서 폴짝하고 점프를 할 수 있으며 몸을 앞으로 기울인 상태로 점프하여 좀 더 앞으로 나아갈 수 있습니다. 잘못 점프한다거나 불안정한 지형에서는 몸이 한 쪽으로 기우는 경우도 있으며 반대 키를 꾹 눌러서 균형을 맞춰줘야 하죠. 만약, 쓰러지거나 현재 상태에서 진행하기보단 처음부터하는게 좋을것 같다는 판단이 서면 R를 꾹 눌러서 재시작이 가능합니다. 어쨌든, 목표 지점에 도달하면 됩니다. 바닥에 흑백 픽셀들이 뭉쳐져있는 지역이며 여기에 도달하여 F를 누르면 다음 레벨로 이동할 수 있죠. 일반적인 평지부터 시작해서 턱이 있는 지역이나 바나나 등이 깔린 지형, 외길, 언덕 등 다양한 레벨들을 클리어하여 나아가게 됩니다. 그만큼 난이도도 올라가고 스트레스받고 토할 것 같음. [아쉬운 점] -발은 안 묶여있는거같은대.... -영어라도 지원해달라
Симулятор квеструма: игрок решает головоломки, ищет подсказки и взаимодействует с окружением, чтобы выбраться из запертых комнат. Игра предлагает серию уровней с разными тематиками — от старинных замков до футуристических лабораторий. Акцент на логике, внимательности и нестандартном мышлении. Плюсы: разнообразие локаций — каждая комната имеет уникальный дизайн и набор загадок, что поддерживает интерес на протяжении игры; интуитивное взаимодействие с предметами — удобный интерфейс позволяет легко осматривать, комбинировать и использовать находки; постепенное усложнение — новые механики и головоломки вводятся поэтапно, давая время освоиться и отточить навыки. Минусы: нехватка подсказок — в сложных моментах может не хватать направляющих элементов, из‑за чего игрок застревает надолго; однотипность некоторых задач — отдельные головоломки строятся по схожим шаблонам, снижая ощущение новизны; ограниченная реиграбельность — после раскрытия всех загадок и секретов повторное прохождение теряет смысл без дополнительных режимов. Итог: подойдёт любителям квестов и логических головоломок — впечатляет разнообразием комнат, удобным взаимодействием с объектами и продуманной прогрессией сложности. Может разочаровать из‑за недостатка подсказок в тупиковых ситуациях, повторяемости отдельных задач и невысокой реиграбельности после полного прохождения.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.