
Escape the treacherous depths of Immanis, where danger lurks at every turn. Navigate through dark and mysterious caverns, harvest valuable resources, and outsmart relentless enemies as you fight to reach the surface. Will you survive the depths and find your way to freedom?
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About
Uncover the perilous story of Immanis town. Deep in the treacherous caverns lies the Vitality Vessel, key to the town's survival. Harvest resources, outsmart enemies, and restore its energy. Will you save Immanis and escape the depths?
Harness the power of specialized mining equipment to extract valuable resources from established mines. As you tap into each deposit, you gather the essential materials required for your journey and technological advancements. Your success in mining operations is crucial for survival and uncovering the mysteries that lie ahead.
Prepare for intense battles where you'll face waves of relentless enemies. Develop your combat skills to fend off the creatures of the deep and survive their increasingly fierce attacks. Your survival depends on your ability to adapt and overcome the adversities of this hostile environment.
Progress through the game allows you to upgrade your engineer's abilities, enhance your ship's capabilities, and augment your weapons to increase their power. Strategic upgrades are essential to withstand tougher enemies and explore more treacherous zones.
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Languages: English**languages with full audio support
Reviews
Escape Depths of Immanis is one of literally thousands of retro 2D platformers infesting Steam and lowering the average quality of all video games everywhere... and I'm not kidding. Searching for "platformers" on the Steam store page yields over 17,000 results! Is this one of the best of those? Absolutely not. There's a few things going on in this platformer like wall destruction tower placement and so on... but like I said... there's 17,000 of these things and less than 0.01% of them are any good. Platforming is an old, mostly dead genre, and this lacklustre experience, while it doesn't have an upfront cost, isn't saving the genre... it's no surprise this failed to capture any attention from gamers in the era of immersive 3D gaming. On the topic of visuals, the weak looking 2D retro assets seem like they'd be more at home in a browser game or a mobile app. 3D graphics accelerators hit the mainstream of PC gaming in the mid 1990's with cards like the ATI Rage and Voodoo3D, there's no excuse for such poor 2D graphics in 2025. That alone is enough to disqualify this for recommendation. The developer chose not to do the job of a real game developer and create meaningful bespoke levels, narrative based gameplay progression and so on. Instead, they decided that "Procgen IS content!" and lazily tried to use procgen algorithms to create infinite, samey, repetitive, soulless levels, because that's a lot less work. As a result of this poor decision, the game gets tired and repetitive almost immediately. Developers must learn that procgen is a terrible substitute for creating real content. It should not be used as "ez-mode" for content creation, as the developer tried to do here. On the matter of pricing and value for gamers, most "free" games on Steam aren't really free. There's often nasty mobile app cash shops, or content locked behind DLC, or donations being requested, or any other number of shady pricing schemes that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable, or something you might want to spend your time on. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 10 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
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Tehlikenin her köşede pusuda beklediği Immanis'in tehlikeli derinliklerinden kaçın. Karanlık ve gizemli mağaralarda gezinin, değerli kaynakları toplayın ve yüzeye ulaşmak için savaşırken amansız düşmanları alt edin. Derinliklerde hayatta kalıp özgürlüğe giden yolu bulabilecek misiniz?
WELL ITS NOT A BAD GAME, QUITE DECENT AND CHALLENGING IN MY OPINION STRUGGLING FOR AMMO ISSUE\
Игра крайне сырая, слишком дерганые анимации. не очень приятные анимации (их отсутствие), как пример основная механика разрушение блоков, по сути это просто пнг картинка положенная сверху текстуры куба. Итог, неплохая идея, но крайне плохая реализация...
[h1]Felky Fun Meter[/h1] [h1]|-------|---| [7/10] Pretty fun![/h1] The concept of mining/upgrading in between waves of enemies and managing time/resources will never be not fun to me and this game does it very well. The game isn't perfect; the mining sometimes bugs and you get stuck glued to a rock; the controls are a bit odd and definitely give the "mobile game" vibe; some upgrades are overpowered compared to others [spoiler]getting Charlie is a free win XD[/spoiler]; enemy variety is a bit on the lower side.. My only real complain is that you cannot stop shooting when a wave of enemy is attacking. It becomes very frustrating because unlike other games like this [u]there is an ammo count[/u] and you constantly need to get lucky to mine the right ore to refill it. So it does really feel like garbage to have 1 last enemy on the screen and see 6 cannons shoot at once wasting ammunition and overkill it when it's such an important resource, and that's the reason why I didn't feel like playing this game for longer than I did. [b]BESIDE THIS[/b] overall this is a good fun game that has a lot to offer; weapon types, upgrades, modules, even some meta-progression. So if you're curious give it a try :D
интересная фармилка волн монстров и модулей в игре ты появляешся за мелкого человечка впихиваеш кристал после чего можеш превращаться в это не понятное не что и плавать в воде добывая ресурсы время волн ограничено бывает очень частая СПЕШКА есть разное оружие лазерное оружие огневое и т.п так же иногда встречаются шестеренки собрав 4 можно получить рандомный МОДУЛЬ\УСИЛЕНИЕ. Спустя 3-5 попыток мне удалось дойти до первого босса и он реально довольно сложный сносит много хп а патронов на него мне не хватало ПОСЛЕ СМЕРТИ тебе дают деньги за которые будучи в ПЕЩЕРЕ у нпс можно купить прокачку оружий и модуля но с каждым уровнем прокачки есть ШАНС на не удачу тем самым ты откатиш уроветь пушки\модуля сама игра забавная графика приятная анимации простые для бесплатной игры ДОВОЛЬНО ИНТЕРЕСНАЯ ФАРМИЛКА буду ждать дальнейших обнов и возможности коопа или какого то лидер борда. Какой то чел писал про то что игра не сохраняеться лично у меня все сохранилось но если во время этого выживания выйти из игры то да ты окажешся уже дома но это нормально учитывая что там легко умереть так что мое мнение это: игра достойная простая потянет на любой тостер
This game is truly engaging! After multiple attempts, I finally reached 99% yesterday, but I forgot to repair my shield and ran out of ammo… so I died. :/ Buuuuut today, I finally completed it :D I faced the boss at wave 22, and it was an epic battle (i almost died again :)) )! I really enjoyed playing this game, and for sure, I'll play it again!
This game is so fun. Balancing the mining. upgrades, and wave management. Plus different weapon selection is so awesome.
совсем малость поиграл, вроде как неплохо, идея механика , вот реализация сырая, и не люблю когда нет vsync, патч какой на мелкие исправления. может когда будет