
Uncover a collapsing machine of endless growth, hidden systems, and recursive resets. Generate energy, unlock expansions, recover corrupted records, and descend deeper into the Archive.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Entropy Archive is a sci-fi incremental game where you grow, collapse, rebuild, and uncover the hidden structure of a corrupted machine.
Start with simple energy production and gradually unlock a deep network of upgrades, expansions, prestige layers, and long-term progression systems. What begins as a small simulation evolves into a recursive archive of forgotten cycles, unstable records, and hidden mechanics.
Optimize your production, trigger collapses at the right moment, and recover deeper layers of the Archive with every run.
Build and scale an ever-growing production system
Collapse your progress to gain permanent power
Unlock new mechanics, systems, and progression layers
Discover hidden content and corrupted archive records
Progress through expansion-based milestones
Play actively or let the system grow while idle
Every reset reveals more. Every cycle leaves a trace.
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Languages: English, French, German, Spanish - Spain, Russian
Reviews
В общем, решил ознакомиться что появилось в мире иНкРеМеНтАлЬнЫх игр в стиме и нашел это. Сразу заинтересовали смешанные отзывы, подумал ого ну наверное игра сложная и не для всех. Хахаха. Вкратце, это аццкое нейрохрючево, дикий нейрослоп, чел на разрабе нагенерил через ии вообще все, от баннера игры до логики, механик и сюжета, обмазал покупочками сверху и довольный выложил в стим. В общем по кхм... сюжету ты - оператор волшебной чудомашины, активируешь модули, фармишь энергию, через время понижается стабильность и достигнув нуля все коллапсирует и получаешь энтропию на перма апгрейды. Звучит ок, но на самом деле все работает либо через жoпу, либо вообще никак. Единственный модуль, зарабатывающий энергию - первый, у остальных также есть числа заработка в секунду но они ничего не зарабатывают, половина вообще ничего не делают, вторая половина прибавляет крохи. Зато понижение стабильности работает превосходно, за минуту, а то и быстрее происходит сброс, но чтобы получить энтропию на перма апгрейды нужно успеть заработать 1к энергии, а ты получаешь 8 в секунду, и апгрейд первый стоит 350, второй 550, прибавляется также по 8 и засчитывается только макс количество энергии. А еще в этом кликере запрет на автокликер, через несколько кликов появляется стресс, все разрушается быстрее, а фиксируемая частота кликов уменьшается. Ну и дают с них по единичке, а на апгрейд нужно несколько сотен. Я упертый, решил покопаться в этом кaле и увидеть все, что он может дать, а еще у меня есть чит энжин, в общем в этом корявом поделии на юнити можно максимум найти и заморозить значение стабильности и стресса, но даже с этим прогресса практически нет. Через некоторое время можно заработать 1к энергии для коллапса за секунд 15 и получить 10 энтропии, а можно 5 часов зарабатывать миллиарды и получить ммм... 20 энтропии? Апгрейды конечно стоят 50, 100, 200, 500 и тп. Дают конечно околоничего. Есть лор, довольно много, но это прям дичайший нейрослоп, причем не от клода нормального а от какого то дипсика. Знаете, как легко это отличать? ИИ обожает тирешки и перечисление. Это - не игра. Это - сбой в системе стима, ошибка мусорного геймдева, пустая трата времени. А еще по мере прогресса весь главный экран заполняется кРуТыМи хАцКеРнЫмИ предложениями, я например уже перестал видеть заработок в секунду. Полный треш короче.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
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After several prestiges metaprogression tanked. I would expect to get the same amount of rewards if I prestige at the same point as in the previous runs. But the returns go down while the costs for upgrades go up. One of the problems is, that the energy producer rolls, it has affixes. So in one run you may be blessed because it consumes very little timer while producing a lot of energy and the next one it is the exect opposite. In earlier runs I would get 10+ metacurrency when at 1.5k energy but after a few resets I get 4 at 15K-ish. I did everything I can from my experience to build a foundation to generate progress but I was ultimately punished for it. In the end mechanics are way too obscure to the point to leave me puzzled. It is like someone has to explain to me why a joke is funny - This game needs the dev to explain to you how it this game works so it becomes enjoyable because the ingame hints did not make it obvious what I did wrong. Maybe you are someone who understands the obscure intend so you get it right away, for everyone else I advice to skip it.
Free so yes. But, I don't really get it. One reset I got prestige currency then I never got it again after like 5 more resets, and I couldnt work out how to spend the currency I had, I had enough for an upgrade but it wouldnt buy it when I clicked on it. Also you cant resize the window, I aint playing this wasting my entire monitor. Like 5/10, if you can work out how to play this game maybe it gets better lol
Get it~ Play it! Thank me later?
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Странный, не приятный кликер.
unless your supposed to manual click for unlocks, dont see how to regain stability to let the run... run. just goes to crash with no gains
Entropy Archive is a small experimental game that leans heavily into atmosphere, mystery and the feeling of uncovering something that is not immediately explained. Rather than giving me a straightforward adventure with clearly defined objectives, it encourages me to investigate what I am seeing and gradually work out how its different pieces fit together. The presentation is what initially drew me in. There is a deliberately strange and somewhat unsettling quality to the experience, and the way information is presented makes me feel like I am looking through fragments of something much larger. I enjoy games that trust me to be curious instead of constantly telling me exactly what I am supposed to think. A lot of the enjoyment comes from interpretation. I have to pay attention to small details and make connections for myself, which gives discoveries more weight than they would have if everything were explained immediately. It can feel less like following a conventional story and more like trying to understand an unusual collection of ideas. The downside is that the ambiguity can sometimes work against the game. When I am interested in what I am finding, the lack of explanation makes me want to keep investigating, but when the clues are too vague it can simply become confusing. A little more direction would help without taking away the mystery. There is also not a huge amount of traditional gameplay to fall back on. I am primarily here for the atmosphere, information and experimentation rather than combat, character progression or complex mechanics. That makes the experience quite niche, and players who need a strong gameplay loop may find it too passive. Its compact scale works in its favour, though. Entropy Archive does not overstay its welcome, and the unusual presentation gives it enough personality to remain memorable after I have finished exploring it. I would rather have a short experimental game with a clear identity than a much longer experience padded with repetitive activities. Overall, Entropy Archive is an intriguing atmospheric experience that relies on mystery and interpretation rather than conventional gameplay. I like its strange presentation and the way it encourages me to piece things together myself, while the deliberately vague storytelling and limited mechanics can make it difficult to connect with. It is best suited to players who enjoy experimental games that leave room for their own interpretation. Rating: 7/10
Good game, great sound and music. Waiting for some updates with new options)
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