
ENGAGE is a pioneering platform offering immersive virtual reality, mixed reality and metaverse solutions for enterprises and educational institutions.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
What is ENGAGE?
ENGAGE is a pioneering platform offering immersive virtual reality, mixed reality and metaverse solutions for enterprises and educational institutions.
With a focus on enabling seamless virtual collaboration, learning, and training, our platform utilizes the latest in generative AI and digital twin technologies.
ENGAGE serves over 200+ global clients, providing secure, scalable experiences for virtual events, educational courses, and training simulations.
As an ISO 27001 certified and GDPR compliant company, ENGAGE ensures that its platform meets the highest standards for data security and privacy, offering businesses and educators the tools to create safe, engaging virtual environments.
Our services include corporate training, remote collaboration, and customized immersive experiences designed to boost productivity, engagement, and retention in digital settings for both corporate employees and students.
ENGAGE - Empowering Minds Everywhere
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Genres
Stats
Languages: English*, German*, Japanese*, Korean*, Simplified Chinese*, French*, Traditional Chinese*, Spanish - Spain*, Italian**languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
норм
☀️
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its nothing like Altspace, but that is where almost all events I attend are held. The only reason I am recommending it is that for some events and meetings, there is no other choice. It seems unstable and very limited compared to Altspace, but there seems to be nothing better now
Effective mode of providing education
Игра 'ENGAGE' захватила меня с первых минут! Уникальное сочетание стратегии и экшена создает невероятно динамичный геймплей. Разнообразие юнитов и способностей позволяет разрабатывать множество тактик, что добавляет реиграбельности. Графика, хоть и не самая передовая, выполнена в приятном стиле и не отвлекает от игрового процесса. Сюжетная кампания увлекает, хотя иногда и кажется немного предсказуемой. Но настоящая ценность 'ENGAGE' раскрывается в мультиплеере. Сражения с другими игроками напряженные и непредсказуемые, требующие быстрой реакции и стратегического мышления. Несмотря на некоторые шероховатости в балансе юнитов (которые, надеюсь, будут исправлены обновлениями), игра 'ENGAGE' - это достойный представитель жанра, способный подарить множество часов увлекательного геймплея. Рекомендую всем любителям стратегий и экшена!
Even with plus very limited. Not for me
Engage es más que un juego. Es una plataforma educativa en VR. Adelantada a lo que hoy se propone FB varios meses
"ENGAGE" is yet another godawful attempt to create a "metaverse" application... a social media app in VR hoping so desperately to go viral when we know only a tiny fraction of people use VR headsets, and nobody at all in a business environment is going to use that to have virtual meetings. Yeah, the developers here are trying to make a hybrid Second Life but for Zoom meetings. Ugh. It was a disaster. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me.
Das ist die Zukunft, ich verfolge engage und und bin gespannt, wenn es richtig los geht.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.