
Endacopia is a Point-and-Click Puzzle Adventure that is visually reminiscent of early computer edutainment games... with underlying horrors.
Most likely between $1.2M and $3.4M. How we estimate →
Checked against 8 developer-reported gamesmedian error
Cheapest copy: ≈ $8.05 on Steam · Ukraine (−51%). Compare 15 prices in 15 markets →
Reviews
Themes across 2687 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
O jogo é perfeito mas eu queria ter ficado verde até o fim do jogo :(
Absolutely magical adventure. I was so impressed by the visuals and the music and the strange ideas, i wanted to keep going and was almost sad to finish it.
best game ever
Everything is perfect.
this game was definitely worth the wait wish i could [spoiler] speak to henry in ending A to see how pissed he is lol [/spoiler]
Une très belle surprise ! Endacopia maîtrise parfaitement l'aspect point and click, le tout avec de nombreux secrets, un lore très original et avec un sublime mélange d'horreur et d'humour !
I love this game. It's so unique, and you literally never expect what's coming next. It's so peak. trust me, play it! (Also, I love the Freelance Surgeon. He's the best.)
muy bueno, like
This game was so weird. I loved it.
Genuinely the best point and click game I've played in a long time. Fun puzzles, locations, characters, catchy music, etc. It has a good implementation of an otherwise abandoned old-school sort of "edutainment" theming (where if something in the environment isn't for a puzzle, it's at least going to try to entertain you with some kind of animation if you click it). Even the items are this way in many cases (allowing you to pointlessly show them all to various NPC's for reactions, minus a few that strangely have no reaction at all). Combat isn't bad either, and is thankfully not only simple, but almost entirely avoidable for most of the game if you aren't good at it — or don't like it. I'd say it's a good length for the price too (or at least it was for me), with I'd say 10-12 hours for a first playthrough. The only things I would criticize relate entirely to optional content, so I'll be vague; there are some of the more out of the way optional puzzles that require external-game info or tools (like morse-code translation or audio tools, which is not uncommon), and I hate it when games require that. That, and those "specific" puzzles also sometimes have a bit of nonsense logic like the older/worse point and click games (which thankfully doesn't apply to any of the main/required puzzles) The saving grace there is that the external logic moments are usually very obvious, and the nonsense logic can eventually be trial-and-errored to some degree (without backtracking as the puzzle is self contained), to the point where I managed to get all of them done on my first playthrough anyway (even if two of them were a bit frustrating). Also, one fight in the game can't be avoided for a certain puzzle set, and it's likely the hardest in the game, so those slower on the reflexes may find that problematic. Otherwise, I solidly recommend this. It's probably one of the most competently made point and click adventure games I've played through.