
Endacopia is a Point-and-Click Puzzle Adventure that is visually reminiscent of early computer edutainment games... with underlying horrors.
Most likely between $1.2M and $3.4M. How we estimate →
Checked against 8 developer-reported gamesmedian error
Cheapest copy: ≈ $8.05 on Steam · Ukraine (−51%). Compare 15 prices in 15 markets →
Reviews
Themes across 2647 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
after seeing ending A I don't know if I can bring myself to do ending B
i couldn't find any flaws. 10/10 Game.
One of the best games I've ever played with every click and interaction completely leaving me either befuddled, scared, or amazed but no matter what I always felt engaged with this game. I can tell there was an INSANE amount of passion that went into this game and I think Andy killed it honestly. There are definitely some parts that scared me but there were also so many mysteries and wonders that kept me going, and for that I highly recommend this game and try your best to be curious to find everything or at least as much as ya can!
so awsome. the atention to details is crazy.
It's really friggin' good. It's funny, it's scary, it's bizzare, it does it all correctly. The puzzles are interesting, the animations are cute and fun to look at. Every character feels unique and I immediately felt attachted to them. The only downside I can think of is that after finishing the game I did not have the energy to replay it to get the other two endings, and I decided to view them on YouTube instead. This could easily be solved by having more than one save slot, but I have to assume this was an active decision by Andy, and I respect it.
I am STUCK IN THE TIME SPACE CONTINUUM AND I KEEP GETTING MY ASS BEAT BY THE MOST WHIMSICAL ♥♥♥♥♥♥ UP AND EEEEVIIIL THINGS... At least the music slaps! (12/10 experience! Thank you so much, Andyland!)
awesome. i only have one ending yet and i am already planning on doing the other two today! really great work. 100% worth the wait
I can tell that the author put a lot of work and care into this game, the music was good, the visuals were good. But some game design choices were really frustrating and the endings were disappointing, especially the hardest one. The amount of work required for the last ending simply isn't worth it, I managed to solve only one secret puzzle without looking things up. Maybe I'm just bad at solving puzzles, who knows. Also, the final boss in the last ending was RIDICULOUSLY hard, took me about 10 tries and 3 ragequits. And I really don't like how the secret puzzles are much much much harder than the regular ones. It's like the game punishes you for digging deeper by making things almost unsolvable for you. Most of my complaints were about the C ending, the secret one, but one of A and B endings was also really frustrating because they are identical except for one decision, which means you have to solve all the same exact puzzles and defeat the same bosses twice. Especially annoying was the Misery Town puzzles because there is one pre last puzzle where you have to type a word you get from a character after like 3 three puzzles, but if you already completed the game you know the answer and should be able to skip repeating the same song and dance right? Wrong. The game doesn't allow you to write the correct answer until you get it from a character. Why? Why do I have to repeat everything I did in a previous run? If I could go back in time before I bought the game I would tell myself to watch someone else play it, that probably would have been more enjoyable than doing what I actually did.
Backed this on Kickstarter and it did not disappoint.
third ending is crazy