
If the world was ending, how would you spend your final days? Explore a narrative management game set shortly before the end of the world, about enjoying the time you have left. Play music, take calls, and help the town face the challenges of saying goodbye to those closest to them.
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About
"The world is going to end pretty soon, we've known that for some time"
Play as Lenna, a teenager and avid music lover who couldn't take the silence of a decaying world anymore. Determined to bring back a bit of a spark of joy, Lenna broke into an old, abandoned radio tower, reigniting its transmitter. Your mission is to turn that silence into celebration—broadcasting music, taking calls, and boosting the morale of a weary world.
Utilize a unique music system to create your own soundtrack. Mix and match 9 different instruments per track, and manage your broadcast to the town to create the right mood for its inhabitants.
Utilize your unique position as a radio host in the tower to help the townspeople. Hear their story and use your vantage point and your trusty avian companion Tuvi to do the things that matter most in the final days of the world.

This game is the product of a six week collaboration project hosted by DADIU.

We would like to thank all the lovely people who made this possible - including the amazing Team Tall Trees members, the DADIU program and teachers, as well as the IT University of Copenhagen.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Should be playable. Is not,
nice
+вайб от игры
Атмосферный симулятор радиоведущего в умирающем мире: игрок в роли подростка Ленны восстанавливает радиовышку, транслирует музыку, принимает звонки и помогает жителям городка обрести надежду в последние дни цивилизации. В помощи — верный спутник, птица Туви. Плюсы: глубокий эмоциональный сюжет — истории жителей и личная миссия создают сильное вовлечение, затрагивают темы надежды и поддержки; уникальная механика работы со звуком — создание композиций из 9 инструментов, управление эфиром и подбор музыки под настроение аудитории; напряжённая атмосфера — гнетущая тишина мира контрастирует с оживляющими его радиопередачами, что усиливает драматический эффект. Минусы: медленный старт — первые этапы посвящены освоению механик, динамика нарастает не сразу; ограниченная вариативность решений — влияние на судьбы персонажей и финал ощущается не всегда явно; узкая игровая динамика — акцент на повествовании и менеджменте эфира может не устроить тех, кто ищет экшен или сложные испытания. Итог: подойдёт любителям нарративных симуляторов и атмосферных историй — впечатляет эмоциональной глубиной, оригинальной идеей радио как средства спасения и работой со звуком, но может разочаровать неторопливостью начала, ограниченным влиянием на сюжет и отсутствием динамичных игровых элементов.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
V sync made the game unplayable for me. After disabling it, then i could see that the game is indeed as i expected, almost perfectly smooth, as i wanted it to be. Still not perfect cuz i wished it would have at least 240 fps cap. I just hope that the final fixes arent final and maybe one day the controls are going to be perfectly playable to play and not make me struggle and shut an eye to the obvious and give a good review
норм игра
peak game
The world is ending, you don't know when exactly, or why, and there is nothing you can do about it. I'm sure this sort of a thought had crossed everyones mind atleast once. This game explores exactly this sort of a situation. You play the role of a young girl by the name of Lena, who has taken it upon herself to broadcast music to her hometown, during the last days of the world and while fullfilling her goals, she helps others around the town with their problems and issues, helping them fulfill their last wishes. All this paired with a beautifull soundtrack, cozy graphics and simple yet engaging puzzle gameplay. To be honest I came across this game by a complete accident, I was looking up cassette tapes on steam to see if there are any games featuring them and came across the coundtrack for this game, which prompted me to look into it more and once I saw the artwork and game screenshots I knew I had to give it a shot and I don't regret doing so. The game immediatelly sucked me in and once I understood all the controls, I was just cruising on left and right, picking calls and playing music. I even 100% the game and decided to write this review - which I don't do so often, so you can imagine this game really gripped me. It's not really a game you would play for hour and hours sure, it's short, only takes around 2 hours to finish fully, but for those two hours, it's a beautifull experience, not matched by many other games. The closest comparison I could think of is Firewatch. In a way, it has similar vibes, but the story beats go completely different dirrection, where firewatch takes you on a grand journey full of mystery and intreague, end transmission just tells a humble story of a girl, fulfilling her own dreams at the end of the world, and helping others fulfill theirs. And that's fine, it's relaxing. It's one of those games you will probably return to occasionally to just rest and relax after a hard day. Just about perfect for an evening gaming session. I think if the end of the world ever comes, I'd want to be like Lena. Sit in a nice cozy building, talking to others, playing music and helping them with their problems. My judgement for the game ? - Fully recommend, it's an underrated gem and it's for free, which is crazy. Don't pass on it and give it a shot, you won't regret it.
First of all, the most notable thing about this game is the soundtrack, Insane Life is Strange vibes, I easily imagine myself listening to these songs in a roadtrip or laying in a grass field. The music ties in with the whole vibe of inevitability, all good things must come to an end. Endlessly beautiful, and heartbreaking. AMAZING work to everyone involved in the development and creative process.
Awsome story, Eaven better view
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.