
A Co-op spaceship bridge simulator where you form a crew of 3 to 6 players serving in various roles like Captain, Helms, Relay, Weapons and Science officer. It's designed to run on almost any system and to be highly customizable due to it's extensive GM screen and powerful scripting capabilities.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Gather your friends, and man the bridge of a spaceship. Imagine flying in a ship as in The Expanse or Star Trek. Man the helms, weapons, engineering and science stations. Communicate with your fellow crew members and fly to victory.
EmptyEpsilon is an immersive adventure where each of you will have to rely on your real life teammates to succeed in your missions. You confront different challenges in different missions such as alien enemies, environmental hazards or other players (PvP).
Helms officer: Maneuver the ship, evade missiles, engage the jump drive. Fly at warp speed. You are in control.
Weapons officer: Load and fire missiles, control your beam weapons, engage shields. Timing will be critical.
Engineering: Manage power, coolant and repair of various subsystems. Make everything run smoothly, but be careful not to overheat!
Science: Scan for enemies. Supply information about enemy targets as well as friendly or hazardous locations.
Relay: Be in communication with your allies, handle ship resupplies, or hack the systems of enemy ships.
Various independent scenarios, from simple seek & destroy missions to complex story missions.
Many different station setups to choose from. Depending on if you are a large or small crew.
Up to 32 player controlled ships in a single game, working cooperatively, or as Player vs Player.
Large amount of customizability in scenario scripts.
Highly interactive GameMaster screen.
Full touchscreen support.
Low system requirements, runs on almost anything.
Genres
Stats
Languages: English, French
Engagement
Reviews
good game
super fun
O Jogo precisa de polimento, um modo história e outras melhorias, mas é muito promissor.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 33 reviews with recorded playtime.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.