
In the future world, in order to resist the oppression of Skynet, the underground resistance army sent the intelligent flight aircraft elta 7 to obtain the energy chip and control the energy source to destroy Skynet and make the world free again. We are indie game studio, enjoy it.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese**languages with full audio support
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[table][td][url=https://store.steampowered.com/curator/30253125]甄游组鉴赏家(点击订阅) [/url] [url=https://store.steampowered.com/curator/34433893]玩家聊天Q群124925250[/url][/td][/table] 这飞行射击游戏很独特,跟随鼠标指向全自动射击。 敌机群血量超厚,玩起来就像是开了RPG游戏高难度模式打怪似的,每个小怪都要打半天。数值不是很合理。 敌机阵型和机体很不同于其他飞机游戏,这个更像是横版清版游戏,有些敌机像是站桩陷阱。攻击方式也都很不一样。 总感觉这游戏某些方面做的很足,有些方面做的缺陷很严重。 例如成长系统,金币太难获取,升级太慢。 比如可以把金币掉落乘以十倍(哪怕购买也跟着提高十倍价格),再配上悦耳的金币音效,在画面表现上会有极大的提高。 爆炸效果还是挺爽的,但音效比较短促,单调,还有些爆音情况。 没有难度设置,UI也是能省就省。 感觉这个国产开发团队很有毅力,上架STEAM三个游戏评论数几乎都接近零,但是几年来还在坚持制作。 很庆幸这家公司没有放弃初心,没有走上邪门歪道。 目前感觉最大的问题是这公司在闭门造车,希望能多与玩家交互,多听取玩家意见。 或者多玩一些同类竞品,汲取经验,取长补短。
【艾尔塔7号】(Elta7)一次全新题材的独立游戏尝试 未来世界,为了对抗天网的压迫,地下抵抗军派出了智能飞行机艾尔塔7号去获取能量芯片,控制能量源泉以摧毁天网,让世界重获自由。话说回来,现在曼彻斯特也有个7号......额,偏题了,以前诺坎普也有个10号...... 游戏为RogueLike+类恶魔城玩法,有一定的难度,设计了诸多武器、装备、芯片Buff、多种副武器、武器防护血量加成升级等操作,主武器、副武器和远程武器自由切换组合,拥有复杂多样的地形,火力凶猛的天网敌军。游戏已登陆Steam和苹果外网平台。 不过游戏还存在一些问题,例如僚机的冷却时间提示,以及暂停界面切换武器等,希望游戏能进一步完善。
[table][td][url=https://store.steampowered.com/curator/30253125]甄游组鉴赏家(点击订阅) [/url] [url=https://store.steampowered.com/curator/34433893]玩家聊天Q群124925250[/url][/td][/table] [table][td][url=http://live.bilibili.com/825456]讨厌君与小蜗酱的B站直播间[/url][/td][td]直播粉丝群:1125337103[/td][/table] [h1]讨厌君个人主观评分 6/10[/h1] 虽说官方标注了类恶魔城玩法,但是本身并没有恶魔城架构,只是能按M显示附近地图全貌,整体就是以线性关卡制为基础的游戏,Rogue成份主要体现在关卡内有一定的模块式变量结构,敌人随机掉落道具被动,而除了装备外的所有道具都是数值加成被动道具,游戏的Bgm只有几秒钟的Loop比较可惜,甚至boss战都没有独有的音乐,而音效的左右声道定位经常会有混乱的情况,且有些爆音,经常还能发现刷新在地图外的敌人等打磨细节问题,好在游戏本身手感还行,画面辨识度也够高,休闲娱乐一下还是可以的,不过前期只推荐先攒钱升级默认武器,否则敌人前期的硬度着实让人有些爽不起来。
《关于我2021年在steam玩4399那回事》 双摇杆射击游戏锁固定视角 按键冲突 改键无效 打击感还不如菜市场大妈剁排骨 狗看了都摇头
It's a $3 game. Worth $3 if you really like Forgotten Worlds for the Sega Mega Drive/Genesis and random, generic anime girls. Which I love. I have a shelf of them. You fly around as this little drone thing and shoot anything that shoots you. The levels are maze-like and the game is generally pretty hard. There is a big missed opportunity, though--why am I not flying around as a generic anime girl? You got the art assets to draw from; I'm sure someone could do up a couple of sprites that can twirl around in the air. Also, this game would work really well with hot seat multiplayer with controllers. Blue generic sci-fi anime girl and a red one. That and the turrets. There are too many tight corridors where you can't even see what is shooting at you, and I don't think your bullets do damage to things off-screen. This could be fixed by zooming everything out to fit anything currently shooting or scaling the resolution to get more onto the screen, although it would be nice if the corridors were wide enough to fit through. Lot of generic assets used for items; I can look passed that, BUT-- if you do the anime girl thing, the items will make waaaay more sense. Eh? Eh? Other than that, pretty good $3 game.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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