
Take control of your own starship and blaze your trail in an ever-changing galaxy. Master the arts of combat, mining and trade or venture out into the unknown across a 1:1 scale universe.
Most likely between $34.5M and $97.9M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 77% | approximately $57.6M |
| PlayStation | $19.99 | 82% | — |
| Epic | $19.99 | 92% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1573 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Game is falsifly advertised as steam family share compatible, it's not
Solo añadan criatura en los planetas, posibilidad mas variada para mejorar la nave y poder ver y disfrutar el interior de la nave que mas parece solo una silla de ruedas en vez de una nave o lo hago yo hdpta crearé mi propio juego replica de éste ya que no pueden hacerlo estos inut1les.
At first I adored this game, the freedom to travel around and to take part in whatever I wanted. Even went so far as to buy a HOTAS just for playing. But over time the shine wore off. The grinds became longer, like I was doing more for less. The most useful things in the game require a lot of grinding to get them in the first place, and in the case of the fleet carrier, even more grinding to keep it. It starts to feel less like a game you can have fun in and more like a second job to get to the fun parts. Most recently the game has been filled with bugs, I've came across several myself and it's just not fun anymore. Some of these bugs have caused me to have to get rid of my carrier and stopped progression in some aspects of the game completely.
This game is not for everyone. It is largely devoid of story, the action generally takes up less than 10% of game time, even if you're specifically aiming for combat. As for me, was born at least 200-500 years to early to make my living diving into the black, so having the option to live as a trader, a saboteur, a pirate, or just go hang out at bars across the galaxy is fantastic. It is surprisingly buggy (well, crashes about 0.7x per play session) for a game that's around a decade old, but it has such breadth that it's hard to complain. Again, not for everyone. If you're looking for action or simplicity, this isn't the one. Imagine if EVE put you in the cockpit directly, and lost some portion of its "Massively Multiplayer Excel" gameplay style. It may not do either game justice, but that's more or less Elite: Dangerous.
Самый ужасный космический симулятор, который я играл. -Ужасно много гринда и затягивания прогрессии -Ужасные механики управления кораблем -Отсутствия адекватного бортового компьютера( даже в реальной жизни есть автопилоты и поиск в гугле, в этом симуляторе вы вроде как в космической эре но с технологиями каменного века) Дошло до того, что пользователи вынуждены обращаться к сторонним ресурсам, таким как Inara, чтобы хоть что-то узнать — настоящий каменный век, а не космическая эра. Удивительно, как люди тратят здесь сотни часов, называя этот «продукт» идеалом. Похоже, это предел для тех, кто привык страдать и называть это «хардкором». Если хотите нормальный космосим, где можно строить свою империю или просто наслаждаться исследованием без «игры в нескольких окнах» — проходите мимо. X4: Foundations или No Man's Sky в десятки раз лучше, современнее и, главное, интереснее.
Owned the game long before Frontier account was required, getting it to link with my steam account required 15 different activation emails to launch a game I have the CD-Key for and have owned for over 10 years. This is rockstar level of retardation
Ever since Odyssey released we've been taking so many steps back. Performance: Awful. Feels like it was made on UE5 minus the graphics, compared to legacy horizons where you get 200+ fps everywhere, Odyssey struggles to meet 60 fps in so many areas on high end hardware from the era it released and after. It feels like the developers are actively neglecting optimizations and are crutching on newer hardware brute-forcing the performance problems they refuse to address after 5+ years. Visuals: Downgraded. Sure, they added PBR, but at the cost of the removal of excellent lighting and visual design language that Legacy Horizons had. Starlight is no longer coloured and is a dull lifeless grey after travelling far enough away from a star, and the ones that do get coloured don't even match the colour of light the star emits. Anti Aliasing has been broken since Odyssey released, and Frontier has been vocal in their refusal to fix it. Textures still do not have parity to Legacy Horizons, and many suits, and ships are missing emissive effects, or feature effects that are not accurate to their pre-Odyssey versions, which is a problem since the images that they show in the in-game store are not accurate to the actual thing you're getting. Gameplay: Borderline unplayable. There are so many bugs that have been introduced in new updates that they are innumerable, bugs that wipe player progress, bugs that delete items from the players inventory, bugs that make key gameplay features unusable, bugs that break background simulation, bugs that make hud elements invisible, bugs that break shadows, etc. etc. ad nauseum. Every single time they add a new gameplay feature, or overhaul, something gets so broken to the point that we'll be lucky to even see a bandaid fix put out for it, which can take upwards to a year (shadow flickering), does Frontier even have testers for these updates? What is the point on these updates if they're just going to break everything else in the process, it just puts everything back to square one. All in all, as a long time player, I've been very disappointed with the path that Elite Dangerous has taken, and I hope one day that the game is able to free itself of these problems in the near future, it's very disheartening to see Elite Dangerous in the state it is in.
This game used to be one of my favorite games, then the devs kept nerfing payouts and focusing on aspects of the game that just weren't fun. This game had so much potential.
无中文
In a Universe where SC, X4, NMS exists there is only littel going for ED. It is not the worst space game out there but there are so many games that are doing way better what ED does with out being monetized and mileked -> X4, NMS. If you want to spent money go for SC (45 $) and if you want spent on top like in ED at least you get high quality ships and immersion.