
Take control of your own starship and blaze your trail in an ever-changing galaxy. Master the arts of combat, mining and trade or venture out into the unknown across a 1:1 scale universe.
Most likely between $28.3M and $80.1M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 77% | approximately $47.1M |
| PlayStation | $19.99 | 82% | — |
| Epic | $19.99 | 92% | #97 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $9.31 on Steam · Ukraine (−53%). Compare 16 prices in 14 markets →
Reviews
Themes across 1583 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's Starfield but without the individually crafted interiors or quests or story. It's No Man's Sky but more advanced. It's EVE Online but paid and in first person. It's Star Citizen but an actual product and not vaporware that just keeps costing more. 10/10 PS: Thargoids forever! Love them and Aisling!
Интересовала версия VR. И она меня приятно удивила))) Жаль что разработчики не планируют доделывать Odyssey под VR (((
Очень красивая и атмосферная игра Если любите тематику космаса, то игра вам однозначно зайдет
Operations. ♥♥♥♥♥♥♥♥♥ and buggiest implementation ever.
Elite ist a Big Game. Yes YOU decide what to do. It is a big Simulation. You can Fly Missions, You can Trade You can Explorer You can Scan Biosignals You can Fight etc. But YOU decide what to do or not. And the Credits do not Role at the end as there is no end. Learn Understand the game set your own goals and enjoy the Community is Great. And You can Fly with out them no big deal.
Você coleta varias missoes e quando finalmente precisa retornar a base para finalizar as missoes o server manda mensagem dizendo que ira fechar para fazer a vigezima segunda atualização, assim perdendo toda a missão e a vontade de jogar. Parabens. Lixo. You gather several missions, and just when you finally need to return to base to complete them, the server sends a message saying it's shutting down for the twentieth update—causing you to lose all your mission progress and killing your desire to play. Congratulations. Garbage.
Elite Dangerous ⭐⭐⭐⭐⭐ (476 Std. – dabei seit 2014) Bin über Community-Empfehlungen und mein Interesse an Weltraumsims zu Elite gekommen – seit 2014 dabei und nach 476 Stunden immer noch nicht enttäuscht. Die schiere Größe der Galaxie, die Flugmechanik und die Tiefe der Systeme (Handel, Kampf, Erkundung) ziehen einen sofort rein und lassen einen nicht mehr los. Exobiologie ist für mich das Herzstück: echtes Entdecker-Gefühl, meditative Ruhe beim Sammeln, dazu die Lore und Wissenschaft dahinter. Die Freischaltung des Guardian FSD Boosters nach langem Farming in den Synuefe-Systemen war einer meiner stolzesten Momente. Ich fliege Mandalay (Sprungreichweite + Optik), Asp Explorer und Anaconda. Die Schildmechaniken (Bi-Weave/Prismatic/Standard) sind komplex, aber genau deshalb belohnend für taktisches Spiel. Der erste Anblick eines Thargoiden-Titan-Wracks (Oya/Cocijo) war beeindruckend und unheimlich zugleich. Läuft bei mir (i7-14700KF, RTX 4070 Ti) stabil und flüssig. Tools wie EDMC/Inara/EDD sind fast unverzichtbar und zeigen, wie engagiert die Community ist. Im Vergleich zu Star Citizen: technisch ausgereifter, entspannter, weniger Grind-Druck, dafür mit der besseren Weite-Atmosphäre. Kritik: UI teils unübersichtlich, Lernkurve am Anfang steil. Fazit: Klare Empfehlung – vor allem für Sim-Fans, die etwas Geduld mitbringen. Nach über einem Jahrzehnt ist Elite Dangerous für mich immer noch eine der eindrucksvollsten Weltraumerfahrungen überhaupt. 👍 Empfohlen
beware: there is a slight chance you might end up enjoying the game for a moment amidst the constant server issues, infuriating bugs and nonexistent QoL. we wouldn't want that now, would we?
Colonization needs more rewards, Operations still adds nothing really of value to the boots on the ground aspect, and FDev still can't find a respectable direction to take the game after the Thargoid War ended.
As with many space games it looked promising first, but greed ruined it. For a paid game to pay wall pretty much every customisation option to even changing the color of your ship sucks. Granted you get premium currency with playtime, you have to pretty much be unemployed to be able to buy even the most basic customisation option. If you compare this to a racing game, where you also look at a vehicle most of your time and they asked for premium currency to change the colour of your car or the shape of your windscreen, you would consider that a rip off too (granted it is a paid game aswell). The question is why would you make yourself suffer so much, when no mans sky delivers more content, is more polished, comes out with free updates and is overall just a way better experience.