
Set in a world of fantasy and martial arts, Elemental Combat is a competitive Virtual Reality game that blends the speed and intensity of a modern FPS with the strategy of classic arcade fighting games. Use your hands to let fire fall from the sky or raise mighty walls of earth in VR.
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Elemental Combat is an Early Access free to play VR game that has PvP combat. It worked on my HTC Vive and Index system, looked ok, sounded ok, played ok. The control system is rather clunky but works. You don't have a vr movement mode. You will have attacks coming from many directions. Has tutorial, training mode and single player competition mode. It is designed for Vive, but might work for Index. Try this free game, you might like it.
Fantezi ve dövüş sanatları dünyasında geçen Elemental Combat, modern bir FPS'nin hızını ve yoğunluğunu klasik atari dövüş oyunlarının stratejisiyle harmanlayan rekabetçi bir Sanal Gerçeklik oyunudur. Ellerinizi kullanarak ateşin gökten düşmesine izin verin veya VR'de güçlü toprak duvarlarını yükseltin.
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Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It was okay for an early acess but I would need more to keep this in my libray then just a multiplayer mode and a storyless singleplayer mode.
its ok i feel it needs more work feels clunky hope it gets better with updates
Amazing, not enough players yet though.
Great game in the making. The concept of this game is one that works perfectly with VR - in fact it was MEANT for VR. Fans of Avatar: The Last Airbender will feel right at home with this. It's one of the first VR games I've played that requires quick thinking and fast hands / mechanical skill. Also the deep learning curve of the game really makes it one worth investing your money and time into. The hard work and passion of the devs being put into this game is clearly evident. Can't wait to see what the final product looks like.
Gra przyjemna graficznie, ale w taki sposób, jak gry vr z 2017 roku. Dysponujemy 4 atakami i czterema tarczami odpowiadającymi żywiołom. Tak samo nasz wygenerowany przeciwnik (nie grałem przez internet). Tyle zalet. Ale jest poważna wada, rzucanie jest rozwiązane jak w sorcery na ps3 move (pierwowzór vr). Tak naprawdę nie rzucamy my, jak w porządnych grach vr, tylko gra steruje lotem pocisku, próbując zgadnąć gdzie rzuciliśmy. Czyli rzucasz byle jak, a pocisk leci, jakbyś rzucił bardzo dobrze. Gdybym zapłacił za grę, to za to, recenzja byłaby negatywna. Nie płaciłem, więc jest neutralna. Grę możesz zobaczyć jako ciekawostkę, ja mam dużo lepsze gry z czarowaniem gestami i rzucaniem czarami, do tej nie wrócę.
The sensetivity of the attacks is either taking small movements as punching and punches as nothing. Im wrtiting this while in the early access, prob will be fixed. If it does then il'l change my review, but i don't reccomend buying this while it is in it's early access.
What a game, the concept they must have had on the drawing board really did become a reality with this title, when you think of having a mage battle 1 on 1 now we think of Elemental combat. 10/10,, Thank you for allowing me the opportunity to play with your team and feature this on my channel, Hope for continued success with this game Benjamin @BenjaminPlays1080P Twitch / Youtuber
I am a big Avatar fan and the game gave me the great opportunity of bending the elements. The devs are working really hard and they are very active with the community, definitely the type of game you can support in early access.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.