
ELDEN RING NIGHTREIGN is a standalone adventure within the ELDEN RING universe, crafted to offer players a new gaming experience by reimagining the game’s core design.
Most likely between $67M and $189.8M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 82% | approximately $111.6M |
| PlayStation | $39.99 | 84% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3458 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
nice one
praise the sun
multiplayer plays better than any soulslike out there, 11/10
absolute cinema
垃圾遊戲,都這麼久了該修的BUG還是不修,又不繼續更新,死亡黑屏然後直接被怪打死又黑屏?
very fun very goos if you like souls games
Support for this game is probably over, but this game is still rocking. Nightlords are fun but the map and enemy variety is pretty lacking. Overall I enjoyed it a lot but it's basically an Elden Ring expansion with a few new bosses and mechanics. Still recommend anyone who enjoys Elden Rings's combat to play this game but only if you don't mind the fast pace of a rougelike with a ticking clock.
很好的游戏,内容不多但是玩着还是有意思的,不过似乎已经不更新了
meow
玩了500多小时,在说感想之前先说自己的喜好吧。我长期都喜欢单机游戏而非联机游戏,法环之前就很喜欢黑魂了所以法环一发售就直接买毫不犹豫,享受在未知的世界里探索战斗寻找秘密发掘剧情真相和宝箱的乐趣。所以听到法环要出一个三人合作的吃鸡联机游戏,我当时其实没太大兴趣。 直到游戏发售8个月了才来了兴趣去试一试。确实好玩,这游戏一定要有熟人带着玩,或者自己单人探索地图也行(这样基本必输但能熟悉地图)。被朋友多带几把后,就领略到了游戏魅力了。 直接来说的游戏魅力在于每一把都随机建筑随机敌人分布随机武器获取随机词条获取,并且还会出现十多种奖励不重复的随机突发事件,比如突然下冰雹了,突然有虫子偷走你的等级,突然一颗陨石坠落等等。地图方面从大框架下来说固定只有无地形,火山,雪山,腐败森林,隐城,大空洞这几种。在这些大框架下进行建筑的随机分布。另一个直接乐趣就是10种不同的职业,虽然确实有那么一两个明显地弱势但确实没有重复的,都很有特色,有一些看似弱的可以靠好遗物和游戏理解玩出大神一样的体验,让队友连连称赞。 玩久之后的乐趣在于每把都会奖励你随机搭配词条的遗物,有好的遗物就能配出成百上千种不同的游玩流派,哪怕是发售了一年多,你也可能因为抽到了某几个很稀有很少见的词条遗物搭配而配出一个大家从来没见过的流派玩法。 我也认识一些完全没玩过法环的朋友直接来玩这个也玩得开心,不过肯定是玩过法环再来玩这个会轻松不少,因为都是熟悉的敌人,你知道应对方法和弱点。 总之感兴趣就来试试吧,有朋友已经在玩的情况下最佳,让朋友带一带。