
EFO is a side scrolling platformer, wherein you control an alien who has crash landed, and must reach the top of the mountain in order to call for a ride home before the battery on your distress beacon runs out. The climb is difficult, but you have the power of telekinesis!
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Languages: English
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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This game it's a pretty straight forward platformer with a few interesting mechanics used to make the level design more interesting while having some nice visuals. There are some elements that need to be polished as you can see some texture errors on the background, sometimes the character can get "glitched" with the platforms, etc. ,but in general it's a short and enjoyable game. Here you have some footage of it: https://www.youtube.com/watch?v=XLPZrIa92z0
Игра 'EFO: Escape From Outerworld' — это настоящий подарок для любителей напряженных научно-фантастических приключений. Разработчики сумели создать атмосферу полной изоляции и отчаяния, которая буквально пронизывает каждый уголок этого чуждого мира. Вы оказываетесь в шкуре астронавта, чья миссия пошла не по плану, и теперь единственная цель — выжить и найти путь домой. Визуальная составляющая игры впечатляет: детализированные локации, мрачные пейзажи и эффектное освещение создают неповторимое ощущение присутствия. Звуковое сопровождение добавляет острых ощущений, каждый шорох или далекий гул заставляют сердце биться чаще. Геймплей же представляет собой комбинацию выживания, исследования и решения головоломок. Приходится тщательно следить за ресурсами, избегать опасностей и разбираться в хитросплетениях сюжета, который постепенно раскрывается через найденные записи и обрывки информации. 'EFO' не терпит спешки, она требует вдумчивого подхода и готовности к неожиданностям. Это игра, которая заставляет думать и чувствовать.
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Hours played at review time, across 40 reviews with recorded playtime.
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Limited options. Floaty and unresponsive controls. Repetitive game-play loop of 'the platforms are too far apart, bring a block with you'. Clicking the blocks to move them only works a third of the time. I clipped through a wall and had blocks clip through walls.
Au début je me suis dit "ok c'est sympa" après je me suis dit"ok ça devient chiant" pour plusieurs raisons que je vais trier en point positif et en point négatif: Point positif: -Le jeu a de bonne musique -Le jeu a une musique qui augmente en fonction du nombre d'énergie qui reste -Le jeu a un bon système d'énergie à restaurer -Le système de télékinésie est une bonne idée Point négatif: -Le jeu a de mauvaise collision -Le jeu a des énigmes qui se ressemblent voir même devienne les mêmes au fur et à mesure du jeu -Le système de télékinésie marche mal Conclusion sachant que c'est un groupe d'étudiant qui a fait le jeu cela est normal qu'il y est des problèmes donc j'attends beaucoup d'eux pour leur prochain jeux. Enorme problème sachant que les énigmes les décors se ressemblent voir même devienne pareil après 20 minutes de jeux on s'ennuie et cela est très embêtant. PS: Je n'ai pas encore fini le jeux.
[h1]Before I played EFO: Escape From Outerworld, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
simple but fun, flesh it out some more, and ill buy a full game. It needs a story, take the main menu screen as inspiration, it can be good It also needs for the "puzzle" aspect to be more specific, by which I mean, there has to be a specific tool to advance in the stage, if you can solve most "puzzles" by bringng along the first blocks you come across and just spam juggling two blocks, then its not much of a puzzle
Nice cute little platformer :-)
oyun 5 dk içinde bitti belki ester egg ler vardır diye azcık daha oynadım ama yok oyun boş hikaye konu olay yer falan hiç yok almayın boşa zaman
하늘을 향해 빛을 쏘아내기 위한 모험 오브젝트를 고정시키고 이동하는 게임입니다. 뭔가 요상한 빛의 힘을 이용하여 특정 오브젝트들을 움직이고 공중에 고정시킬 수 있으며 이를 발판으로 삼아서 높은 곳이나 멀리있는 곳으로 향하는대 이용하죠. 공중에 고정된 오브젝트는 일정 시간이 지나면 에너지가 사라져 추락하며 에너지의 힘이 그렇게 강하지 않은건지 이동을 시키는대에 조금 답답함이 느껴지기도 합니다. 가끔 오브젝트랑 좌표가 겹쳐지는지 드드드드득하고 서로 겹쳐지는 경우도 있죠. 이동하면서 뭔가 베터리 같은 것도 수집을 하여 채울 수 있는대 이 배터리가 다하면 게임오버인듯 하더군요. 크게 3개의 구역으로 구분되며 1개씩 완료할때마다 비석에 빛이 들어오고 3개의 빛이 모두 생겨나면 하늘을 향해 빛이 쏘아지면서 클리어하게 됩니다. 아쉬운 점 -좌우 이동과 점프 뿐인대 뭔가 조작이 답답하다 -오브젝트의 이동과 고정이 은근 답답하고 이상하게 작동하곤 함 -짧은 플레이지만 규칙이 너무 반복적인 느낌이 강함(오브젝트 이동, 고정, 점프 끝) 무료인대 너무 많은걸 바라는건가
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