
Dystopia is a cyberpunk game with tense combat situations in a high-tech world spanned by computer networks. Playing as either Punk mercenaries, or Corporate security forces, the player will fight through the physical world to gain access, via jack-in terminals, to cyberspace.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: Danish, Dutch, English, Finnish, French, German, Italian, Japanese, Korean, Norwegian, Polish, Portuguese - Portugal +5 more
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i liked the game but i didnt really like how you couldnt play the story in single player
Online is pretty dead unfortunately... But hey, at least we have a decent GMod content pack with cool maps and models here
найс шутер
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
suka sracka ♥♥♥♥
me when
Competitive cyberpunk shooter, with linked meatspace and cyberspace arenas. Works even on a potato computer.
I played this on December 8 when there were two players on, it was a little fun and they were nice, both the ally and enemy, we just kinda helped each other. There was a group of us from Discord that came later but I was unable to join that server due to big lag. Tried to play again but every lobby was dead and it was just me. Sadly this game is dead, (Except for Saturdays, the two players told me there's a group that comes together, US time I believe). It's a shame there isn't more players, maybe more will join again.
So much fun when you learn how everything works, not that easy for begginers to learn some certain points but still playable without these points. Love the cyberverse thing aspect of the game so much fun to use the different mods on yourself and change to have different abilites which really mix up gameplay.
played it with sum guys from the sharty, was decent, but not my first choice of games. Grenade Launcher was fun though. Solid 7/10
Even though I've only fought a few 1v1 rounds, this game seems pretty fun. I think the thing that really sets it apart from other shooters (and makes it fun!) is the implant and classes system, and cyberspace. Basically, there's three classes (although I find that kind of undersells it, as you'll see) which each have four main weapons to choose from. The Heavy class has the most health & armour, and has the most powerful weapons. Light is the fastest but has less armour and health, and Medium is the balance between those two. But it doesn't end here, as there are [i]fourteen[/i] implants to choose from! They are subdivided into head and body, and each class has a unique amount of points to allocate to those implants. (Light has the most, Medium has some, and Heavy has the least.) There's the Stealth implant which makes you invisible on demand, and is countered by the Infrared Vision implant. That implant however, is countered by the Coldsuit implant, which can't be equipped w Some implants are countered by others, which then also can be countered, all resulting in [b]a lot of customizability when it comes to playstyles[/b], and interplay between those playstyles. (You can be a backstabbing infiltrator, or a medic who provides support, or a sniper, all within the same class. Also, I love how you can save your own loadouts) Let's also not forget [b]Cyberspace[/b]! This is like an alternate dimension that is often key to completing an objective, and this is also where combat can happen! I'd say it's handy to have at least one so-called "decker" with the required implant(s) to complete objectives, or defend and reinforce them (yes, some objectives can be taken back by the enemy team, and you can encrypt certain points and make firewalls to slow down the enemy in cyberspace!) All this combined results in a pretty deep game, which I like a lot! However, there is a pretty big problem, namely that nobody really plays. The majority of the time you don't see anybody in any servers, and I only got like three rounds of actual gameplay (albeit only with one other player) so far. Pretty unfortunate considering the effort that went into this game.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.